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IDProjectCategoryView StatusDate SubmittedLast Update
0010111Dwarf FortressAdventure Mode -- Sitespublic2017-01-10 15:342017-04-16 16:03
Reporterchaosvolt 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0010111: Dark fortresses block travel and resting even if playing a dark-fort native goblin
DescriptionDark fortresses blocking fast-travel is already a known annoyance but likely intended behavior. However, this restriction applies even if the adventurer is from the civilization whose fort they're trying to travel through.

Likewise, creating campfires and resting/waiting are blocked. Yet strangely, adventurers of any origin can retire in dark fortresses, making site behavior inconsistent even without modding.
Steps To Reproduce1. Give the goblin entity the requisite token for being playable in adventure mode.
2. Start an adventurer from a goblin civilization.
3. Try and fail to fast-travel out, start a campfire, or rest/wait.
Additional InformationGoblin-native adventurers presently will not be hostile to fellow civilians or soldiers, but goblin bandits will attack anyway. This may be intended behavior, as regular goblin citizens do not seem to think highly of goblin bandits.

Or more likely, they use the same default opinions because goblin natives are normally not playable. However, normal adventurers can get goblins to discuss the matter by getting past the "talk the down, demand yield, etc" menu, again revealing signs of these inconsistencies even without modding.
TagsDark Fortress, fast travel, goblins, modding, sites
Attached Files

- Relationships

-  Notes
(0036351)
jjl2357 (reporter)
2017-03-21 21:04
edited on: 2017-03-21 21:05

Fast travel is also unavailable in player-made fortresses, and the newest version seems to have made them block resting as well (which wasn't the case iirc in 40.xx).

(0036352)
Shonai_Dweller (reporter)
2017-03-21 22:11

Also, as I posted in bug 0009596, in a completely vanilla game, no mods at all, it's possible (because, history) to start in a dark human pits or a bandit camp (or refugee camp) and, as mentioned, you're completely unable to fast-travel out.
(0036354)
chaosvolt (reporter)
2017-03-22 12:40

Ah right, but unlike in the modded scenario, you're an outsider and the goblins are hostile. It would make sense that the site blocks traveling and resting.

Player forts however? That's definitely abnormal behavior.
(0036355)
Shonai_Dweller (reporter)
2017-03-22 20:09

No. Human civ, human non-outsider living in Pit belonging to humans, inhabited by humans. Wars and such make this possible in vanilla DF. But no Fast Travel. Same for vanilla bandit/refugee camp starts.
(0036356)
chaosvolt (reporter)
2017-03-22 22:19

Oh? that's some good shit right there. That establishes a valid situation in which this bug can crop up in vanilla, and therefore provides a basis for pestering Toady. o3o
(0036360)
Shonai_Dweller (reporter)
2017-03-23 16:51
edited on: 2017-03-25 16:47

I'll dig out a save, people always assume mods when you mention "Dark Human Pits" (DF's description, not mine).

Here's a save:
http://dffd.bay12games.com/file.php?id=12786 [^]

Completely vanilla 43.05.
If you start as an Elf from The Livid Plays you should be able to find both a "Dark Elven Pits" and a "Dark Elven Fortress" start (scroll through starting locations on the Peasant/important screen). They only have one of each and a lot of other sites so it might take a while to scroll through to find it (I was lucky when I tested it, Dark Elven Pits came up first time).

(0036419)
chaosvolt (reporter)
2017-04-16 16:03

That's good. Gives a reason to actually look into the bug.

- Issue History
Date Modified Username Field Change
2017-01-10 15:34 chaosvolt New Issue
2017-01-10 15:37 chaosvolt Tag Attached: Dark Fortress
2017-01-10 15:37 chaosvolt Tag Attached: goblins
2017-01-10 15:37 chaosvolt Tag Attached: modding
2017-01-10 15:37 chaosvolt Tag Attached: sites
2017-01-10 15:37 chaosvolt Tag Attached: fast travel
2017-03-21 21:04 jjl2357 Note Added: 0036351
2017-03-21 21:05 jjl2357 Note Edited: 0036351 View Revisions
2017-03-21 22:11 Shonai_Dweller Note Added: 0036352
2017-03-22 12:40 chaosvolt Note Added: 0036354
2017-03-22 20:09 Shonai_Dweller Note Added: 0036355
2017-03-22 22:19 chaosvolt Note Added: 0036356
2017-03-23 16:51 Shonai_Dweller Note Added: 0036360
2017-03-25 06:26 Shonai_Dweller Note Edited: 0036360 View Revisions
2017-03-25 16:47 Shonai_Dweller Note Edited: 0036360 View Revisions
2017-04-16 16:03 chaosvolt Note Added: 0036419


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