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IDProjectCategoryView StatusDate SubmittedLast Update
0010119Dwarf FortressDwarf Mode -- Idle Behaviorpublic2017-01-22 16:142017-01-22 16:31
ReporterFantasticDorf 
Assigned To 
PrioritynormalSeveritymajorReproducibilitysometimes
StatusnewResolutionopen 
PlatformOSOS Version
Product Version0.43.05 
Target VersionFixed in Version 
Summary0010119: Without instruments being played, dwarves cannot fufill & dispel needs and idle normally.
DescriptionDwarves will be unable to clear their needs to socialise & worship until a relevant performer & a instrument initiates a dance routine (/advanced activity)

Simulating instruments & low level activities (casual worshipping etc) will not dispel the need for these activities, and therefore taverns & temples remain constant idle areas for dwarves between jobs.

> Having dwarves constantly in taverns unable to fufill socialize needs with performers not working & serving drinks (see additional info 0009302 & 0009578) puts them at risk of being over-served, leading to excessive vomiting, nausea & death.

> Dwarves become distressed over worshipping multiple pantheon gods because they cannot fufill the worshipping activity of 1 god to go default idle on clearing the need with worshipping unless the areas of two (or more) temples overlap with meeting hall zones as to worship multiple gods at once (relevant to Toady's 0009324)
Steps To ReproduceEstablish 2 taverns & temples each within a freshly founded fortress, and only provide 1 handheld & 1 stationary instrument (stationary is easier to setup) in one set of test areas, leaving the other two sites without instruments.

> Re-roll as many times as required until you have a working performer who can play a music type & use the appropriate instrument for the piece(see additional information's related bug report 0009578 & 0009302)

> Ideally use 1 handheld & 1 stationary instrument in each test area, leaving a area of 7x7 free space or more to use for dancing.

> Visitor performers if they are able to use the instruments will teach dwarves how to play the stationary instrument passively while inside the tavern, though this is unreliable and may take time.

> The end result should be that dwarves who dance are fufilled & return to normal idle behaviour around meeting sites & talking/making friendships etc., while the non instrumental if they haven't all been cured by the instrumental facilities will persist at the occupational activities constantly.
Additional InformationWith relevant issue reports

0009302: Assigned performers don't actually perform (tavern/temple)
> http://www.bay12games.com/dwarves/mantisbt/view.php?id=9302 [^]

0009578: stationary instruments cannot be used
> http://www.bay12games.com/dwarves/mantisbt/view.php?id=9578 [^]

0009324: polytheist dwarves will not worship more than one god in pantheon temple
> http://www.bay12games.com/dwarves/mantisbt/view.php?id=9324 [^]
Tagsactivities, idling, instruments, tavern, worship
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- Issue History
Date Modified Username Field Change
2017-01-22 16:14 FantasticDorf New Issue
2017-01-22 16:31 FantasticDorf Tag Attached: activities
2017-01-22 16:31 FantasticDorf Tag Attached: idling
2017-01-22 16:31 FantasticDorf Tag Attached: instruments
2017-01-22 16:31 FantasticDorf Tag Attached: tavern
2017-01-22 16:31 FantasticDorf Tag Attached: worship


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