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IDProjectCategoryView StatusDate SubmittedLast Update
0010121Dwarf FortressAdventure Mode -- Generalpublic2017-01-25 22:132017-01-25 23:04
ReporterMathel 
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusnewResolutionopen 
PlatformOSOS Version
Product Version0.43.05 
Target VersionFixed in Version 
Summary0010121: Werebeast transformation heals wounds, but does not cure their infection.
DescriptionI got a wound (torn artery on head), which got infected.

Because I could not have it amputated by a different adventurer without killing this one, I decided to become a werebeast to heal my wounds.

I toppled a statue in a temle and waited for a while, until on 19th Hematite, I turned into a "weregila monster".

When I checked if it worked, I found out that while the wound was healed, I still have the infection.
Steps To ReproduceGet an infected wound.
Become a werebeast.
Transform.
Additional InformationThe world was generated in 0.43.03 with Meph tileset, dfhack and TWBT, but the character was created in 0.43.05
Tagsadventurer mode, infection, werecreature
Attached Files

- Relationships

-  Notes
(0036220)
Mathel (reporter)
2017-01-25 23:04

The infection disappeared when I saved and realoaded the game.

- Issue History
Date Modified Username Field Change
2017-01-25 22:13 Mathel New Issue
2017-01-25 22:19 Mathel Tag Attached: adventurer mode
2017-01-25 22:19 Mathel Tag Attached: infection
2017-01-25 22:19 Mathel Tag Attached: werecreature
2017-01-25 23:04 Mathel Note Added: 0036220


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