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IDProjectCategoryView StatusDate SubmittedLast Update
0010202Dwarf FortressAdventure Mode -- Retirementpublic2017-04-21 21:112017-04-22 15:29
Reportermarketdynamics 
Assigned To 
PrioritylowSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0010202: Retirement in Towers, Dark Pits
DescriptionAn adventurer can easily retire in a site that would otherwise be very dangerous for him/her/it to retire in (if even while in a fight). An example is being overrun by zombies in a necromancer tower, running out of stamina, breaking both legs, and immediately retiring to return to civilization completely oblivious to how you escaped certain death at the hands of three hundred animated corpses surrounding you and your broken legs but two weeks ago.
Steps To ReproduceRetire in a lethal fight in a Dark Pits, Dark Fortress, or Tower site to immediately evacuate safely.
TagsNo tags attached.
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(0036441)
mrmagolor (reporter)
2017-04-22 15:29

This isn't so much a bug, as a feature that could use some tweaking.

- Issue History
Date Modified Username Field Change
2017-04-21 21:11 marketdynamics New Issue
2017-04-22 15:29 mrmagolor Note Added: 0036441


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