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ID | Project | Category | View Status | Date Submitted | Last Update |
0010240 | Dwarf Fortress | World Generation -- Beasts | public | 2017-05-26 00:26 | 2017-05-26 00:26 |
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Reporter | ArrowThunder | |
Assigned To | | |
Priority | normal | Severity | trivial | Reproducibility | always |
Status | new | Resolution | open | |
Platform | | OS | Windows | OS Version | Windows 10 |
Product Version | 0.43.05 | |
Target Version | | Fixed in Version | | |
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Summary | 0010240: Immobile Megabeasts still wander and rampage in world-gen |
Description | Exactly as the description says, making an [IMMOBILE], gait-less, attack-less megabeast results in them still roaming the world and going on rampages in world-gen.
Making them [BENIGN] doesn't seem to do anything either.
This is in no way game-breaking, but breaks from common reasoning and blocks cool modding possibilities. |
Steps To Reproduce | 1. Strip a megabeast of its attacks and gaits. Give it [IMMOBILE]
2. Generate a world with that megabeast, with plenty of history.
3. Open legends, see the records of their impossible slaughters. |
Tags | No tags attached. |
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Attached Files | |
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