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IDProjectCategoryView StatusDate SubmittedLast Update
0001034Dwarf FortressDwarf Mode -- Militarypublic2010-04-11 20:242014-12-20 07:09
ReporterPanda Lord 
Assigned ToFootkerchief 
PrioritynormalSeverityminorReproducibilityalways
StatusconfirmedResolutionopen 
PlatformPCOSWindows XPOS VersionHome, 2002, SP 2
Product Version0.31.02 
Target VersionFixed in Version 
Summary0001034: Militia Commander Stuck on "Attend Meeting"
DescriptionMy militia commander, currently the only member of my fortress military, is stuck on the task "Attend Meeting". He stands next to the armor stand I have designated as a barracks, and at which I have designated his squad (which consists of himself) to train. He continues to do this, even when starving and dehydrated. When I free the armor stand, he undrafts, turning into a peasant, and recieves the unhappy thought associated with being relieved from the military. When I re-designate the stand as a barracks and set his squad to train there, he continues to stand next to it with the task "Attend Meeting", doing absolutely nothing. He will still obey orders to kill, however. This cycle is simply disallowing him from individual training, and I cannot find a way to stop it.

Since he does not have any other significant positions of leadership in my fortress, save for being a militia commander, and no trade caravans have arrived yet, I believe it is safe to assume that he is not attempting to meet with a diplomat or representative.

I have tried making two armor stands, and assigning both of them as barracks where his squad can train. He simply sticks to one, and continues the "Attend Meeting" task. I free up one of them, and he moves to the other, doing the same thing.
TagsNo tags attached.
Attached Files

- Relationships
has duplicate 0004373resolvedFootkerchief Bugged miner is stuck on "atttend meeting" 

-  Notes
(0002971)
Footkerchief (manager)
2010-04-11 21:35

It might be helpful if you upload a save where the militia commander is exhibiting this behavior to http://dffd.wimbli.com/ [^]
(0002977)
DoctorZuber (reporter)
2010-04-11 22:10

I've seen this behavior before, I don't quite understand this one yet myself.

You might try issuing a squad move command and or temporarily assigning him to a burrow in an attempt to get his head rewired. You may also have to remove the barracks again.

I have a hunch this behavior is related to the problems I'm getting in 0000733
(0003001)
Panda Lord (reporter)
2010-04-12 01:04

Here is the uploaded save file:

http://dffd.wimbli.com/file.php?id=2074 [^]
(0004010)
Bloodbeard (reporter)
2010-04-17 17:07

I just had this happen. I got him to go attend the meeting with the expedition leader/eat/sleep by setting the squad to inactive.
(0004013)
Cryten (reporter)
2010-04-17 17:27

Based on 0000428 in order to get your dwarf to do what you think he should be doing you need to put him into inactive mode through the squad.
(0016715)
Footkerchief (manager)
2011-03-28 06:37

Xelanthol posted a save at 0004373: http://dffd.wimbli.com/file.php?id=4062 [^]
(0031012)
ptb_ptb (reporter)
2014-11-16 06:50
edited on: 2014-11-16 07:19

I've just had a similar problem with a non-militia dwarf who has been assigned a burrow while on 'attend meeting'. He just froze in place, getting sleepy hungry and dehydrated, until I unassigned him from the burrow.

Looks like 0004373 to me.

[EDIT] It's repeatable, and it doesn't only apply to 'attend meeting'.
In the following save 'Ushat Unibzeg' is a stressed dwarf going to drop something off at a stockpile. If, on loading, you set him to the burrow he will drop the thing he is carrying and freeze.

Save: http://dffd.wimbli.com/file.php?id=10081 [^]

(0031018)
kicking jay (reporter)
2014-11-16 16:30
edited on: 2014-11-16 16:31

I've experienced this, and it seems to be when a dwarf wants a consolation meeting with the mayor but they are on military duty and the mayor is busy.


- Issue History
Date Modified Username Field Change
2010-04-11 20:24 Panda Lord New Issue
2010-04-11 21:35 Footkerchief Note Added: 0002971
2010-04-11 22:10 DoctorZuber Note Added: 0002977
2010-04-12 01:04 Panda Lord Note Added: 0003001
2010-04-17 17:07 Bloodbeard Note Added: 0004010
2010-04-17 17:27 Cryten Note Added: 0004013
2011-03-28 06:36 Footkerchief Relationship added has duplicate 0004373
2011-03-28 06:37 Footkerchief Note Added: 0016715
2014-11-16 06:50 ptb_ptb Note Added: 0031012
2014-11-16 06:55 ptb_ptb Note Edited: 0031012 View Revisions
2014-11-16 07:19 ptb_ptb Note Edited: 0031012 View Revisions
2014-11-16 16:30 kicking jay Note Added: 0031018
2014-11-16 16:31 kicking jay Note Edited: 0031018 View Revisions
2014-11-28 23:17 Footkerchief Assigned To => Footkerchief
2014-11-28 23:17 Footkerchief Status new => confirmed
2014-12-07 11:33 ptb_ptb Note Added: 0031289
2014-12-07 11:33 ptb_ptb Note Deleted: 0031289
2014-12-20 07:09 ptb_ptb Note Added: 0031377
2014-12-20 07:13 ptb_ptb Note Deleted: 0031377


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