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IDProjectCategoryView StatusDate SubmittedLast Update
0010425Dwarf FortressAdventure Mode -- Reactionspublic2017-12-05 20:552017-12-23 13:45
Reporterchaosvolt 
Assigned ToLoci 
PrioritynormalSeverityminorReproducibilityalways
StatusacknowledgedResolutionopen 
PlatformOSOS Version
Product Version0.44.02 
Target VersionFixed in Version 
Summary0010425: Naming an item in adventure mode renders it unusable for crafting, trivial to fix
DescriptionNaming an item via the "I" option makes it count as an artifact for the sake of reactions, rendering it unusable. This includes reagents that are not consumed in the reaction, and for most players the standout example is that it ceases to count as an edged item for the sake of bonecarving and carpentry.

This can be fixed trivially by applying the [CAN_USE_ARTIFACT] to reagents that also have [PRESERVE_REAGENT].
Steps To Reproduce1. Obtain an edged weapon.
2. Use shift-I to name it.
3. Attempt to carve bone trinkets, a haft, or furniture.
Tagsartifacts, CAN_USE_ARTIFACT, raw tweak, reactions, reagents
Attached Files

- Relationships
has duplicate 0010453resolvedLoci Unable to carve bone with a named sword 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2017-12-05 20:55 chaosvolt New Issue
2017-12-16 12:56 Loci Relationship added has duplicate 0010453
2017-12-20 06:06 chaosvolt Tag Attached: artifacts
2017-12-20 06:06 chaosvolt Tag Attached: raw tweak
2017-12-20 06:06 chaosvolt Tag Attached: reactions
2017-12-20 06:06 chaosvolt Tag Attached: reagents
2017-12-20 06:06 chaosvolt Tag Attached: CAN_USE_ARTIFACT
2017-12-23 13:45 Loci Assigned To => Loci
2017-12-23 13:45 Loci Status new => acknowledged


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