Mantis Bug Tracker

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0010788Dwarf FortressDwarf Mode -- Reclaimpublic2018-06-12 03:382018-06-20 15:34
ReporterXZell 
Assigned ToLoci 
PrioritynormalSeveritymajorReproducibilityhave not tried
Statusneeds feedbackResolutionopen 
PlatformOSOS Version
Product Version0.44.10 
Target VersionFixed in Version 
Summary0010788: Dwarves stucked in rock after unretirement
DescriptionI created a fortress with 60 dwarves and a nice tavern. After 9 years without a death I retired, letting them to live far away from my guide. Without do nothing else I reclaimed the same fortress (so just 15 days passed) and I found almost all of them teleported into the rock. As the entire living things have been traslated some tiles down.
Steps To ReproduceCreate a Fortress
Retire
Unretire
TagsNo tags attached.
Attached Files

- Relationships

-  Notes
(0038460)
PatrikLundell (reporter)
2018-06-12 08:06

Do you really mean adventure mode as the Category states? The description indicates it's Fortress mode.

This doesn't happen normally, so the "Steps To Reproduce" are unlikely to actually reproduce the issue. Thus, a save is probably needed to make any headway with the issue (upload to DFFD: http://dffd.bay12games.com/submit.php [^]) and provide a link to it in a comment.

It would also help if you'd provide additional info that might turn out to be relevant:
- OS and OS version
- DF version (32 or 64 bits)
- Usage of any mods or tools (e.g. an LNP with version, if used, plus the tools enabled).
(0038466)
XZell (reporter)
2018-06-18 06:17

Actually I can't reproduce the same bug even using a backup save that I created just before retiring. However it happens on a Win10 using the "Dwarf Fortress.exe" file from the "PeridexisErrant's Starter Pack 0.44.10-r03" folder (but without open PyLNP.exe)

PS: Yes, of course I mean Fortress mode. I'm sorry ^^"
(0038467)
PatrikLundell (reporter)
2018-06-19 01:18

Non reproducible bugs are a pain to investigate, unfortunately.

It can be noted that if DFHack is enabled it will be active regardless of whether DF was started from PyLNP or directly from the DF exe.
(0038470)
Loci (manager)
2018-06-20 15:34

Were they actually in rock, or just unrevealed tiles? Were you able to dig them out?

Had you used any DFHack commands (e.g. "reveal")?

- Issue History
Date Modified Username Field Change
2018-06-12 03:38 XZell New Issue
2018-06-12 08:06 PatrikLundell Note Added: 0038460
2018-06-18 06:17 XZell Note Added: 0038466
2018-06-19 01:18 PatrikLundell Note Added: 0038467
2018-06-20 15:34 Loci Note Added: 0038470
2018-06-20 15:34 Loci Assigned To => Loci
2018-06-20 15:34 Loci Status new => needs feedback
2018-06-20 15:34 Loci Category Adventure Mode -- Retirement => Dwarf Mode -- Reclaim


Copyright © 2000 - 2010 MantisBT Group
Powered by Mantis Bugtracker