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ID | Project | Category | View Status | Date Submitted | Last Update |
0010809 | Dwarf Fortress | Adventure Mode -- Sites | public | 2018-07-01 07:10 | 2018-07-04 20:13 |
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Reporter | George_Chickens | |
Assigned To | Toady One | |
Priority | normal | Severity | crash | Reproducibility | N/A |
Status | resolved | Resolution | duplicate | |
Platform | Windows 7 | OS | 64x | OS Version | Home Premium |
Product Version | 0.44.11 | |
Target Version | | Fixed in Version | | |
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Summary | 0010809: Bandit camp corrupted post-worldgen, crashes upon entry |
Description | A bandit camp has somehow become corrupted and will crash upon entry. |
Steps To Reproduce | Stop travel, crash. |
Additional Information | For some reason, the bandit lord/owner of the camp simply refused to appear the first time it was entered, and every subsequent time, entering the camp ends in a crash. I have a MUCH older save in the same world, and I managed to track down the camp again, with the overlord spawning every time and no subsequent problems.
Could this possibly be a problem with site population?
Save = http://dffd.bay12games.com/file.php?id=13863 [^] |
Tags | No tags attached. |
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Attached Files | |
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