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IDProjectCategoryView StatusDate SubmittedLast Update
0011029Dwarf FortressDwarf Mode -- Tradepublic2019-02-13 11:432020-03-04 04:23
Reporterterrio 
Assigned Tolethosor 
PrioritylowSeveritymajorReproducibilitysometimes
StatusconfirmedResolutionopen 
PlatformPCOSwindows 10OS Versionwindows 10
Product Version0.44.12 
Target VersionFixed in Version 
Summary0011029: wagons stuck in walls after riding down the ramps
DescriptionI noticed that my trader caravan wouldnt leave , causing huge fps drop. i noticed 1 wagon was stuck in built wall and another in natural wall , the one stuck in natural wall left after mining the stone.
Steps To Reproducei dont know how to reproduce, it depends how merchants will path i suppose
Additional Informationusing dfhack
save: http://dffd.bay12games.com/file.php?id=14250 [^]
TagsFortress, traders, trading, wagon
Attached Files

- Relationships
related to 0008917acknowledgedlethosor Wagon pullers moved through walls when wagon is going up a ramp 
related to 0008439confirmedFootkerchief Caravan wagons can use unusable ramps 

-  Notes
(0039212)
terrio (reporter)
2019-02-13 11:46

i put wrong category, it was supposed to be fortress mode
(0039213)
lethosor (manager)
2019-02-13 12:41

This sounds familiar. Did you build the walls while the wagons were on/near the ramps?
(0039214)
terrio (reporter)
2019-02-14 00:19
edited on: 2019-02-14 00:19

no, the walls were built before the traders arrived

(0039216)
lethosor (manager)
2019-02-15 09:40
edited on: 2019-02-15 09:41

Ok, I think I was thinking of 0008917, which is similar but not an exact duplicate.

I reuploaded your save to http://dffd.bay12games.com/file.php?id=14250 [^] . Please use that site in the future, because it doesn't delete files automatically. There's almost no way Toady will look at the save in the next 5 days.

(0039217)
lethosor (manager)
2019-02-15 09:51

I can confirm at least one of the wagons is stuck. It seems to self-destruct after an in-game week or so (although that could have been due to using DFHack's "caravan" command to force the caravan to return).

The ramps near this wagon appear to be usable with "k". I'm not sure they're all usable in the same direction, though, which could be why the wagon is stuck. Possibly related to 0008439.
(0040309)
ArmokGoB (reporter)
2020-03-04 04:23

Here is an instance of this in 0.47.04

http://dffd.bay12games.com/file.php?id=14891 [^]

- Issue History
Date Modified Username Field Change
2019-02-13 11:43 terrio New Issue
2019-02-13 11:46 terrio Note Added: 0039212
2019-02-13 11:46 terrio Issue Monitored: terrio
2019-02-13 11:46 terrio Issue End Monitor: terrio
2019-02-13 11:59 terrio Tag Attached: Fortress
2019-02-13 11:59 terrio Tag Attached: traders
2019-02-13 11:59 terrio Tag Attached: trading
2019-02-13 11:59 terrio Tag Attached: wagon
2019-02-13 12:41 lethosor Note Added: 0039213
2019-02-13 12:41 lethosor Category Adventure Mode -- Trade => Dwarf Mode -- Trade
2019-02-14 00:19 terrio Note Added: 0039214
2019-02-14 00:19 terrio Note Edited: 0039214 View Revisions
2019-02-15 09:37 lethosor Relationship added related to 0008917
2019-02-15 09:40 lethosor Note Added: 0039216
2019-02-15 09:41 lethosor Note Edited: 0039216 View Revisions
2019-02-15 09:41 lethosor Additional Information Updated View Revisions
2019-02-15 09:51 lethosor Note Added: 0039217
2019-02-15 09:51 lethosor Assigned To => lethosor
2019-02-15 09:51 lethosor Status new => confirmed
2019-02-15 09:51 lethosor Relationship added related to 0008439
2020-03-04 04:23 ArmokGoB Note Added: 0040309


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