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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0011435||Dwarf Fortress||Adventure Mode -- Sites||public||2020-03-03 08:55||2020-03-03 09:05|
|Priority||normal||Severity||minor||Reproducibility||have not tried|
|Platform||x64||OS||Windows||OS Version||Windows 10|
|Target Version||Fixed in Version|
|Summary||0011435: Building any construction on a tile in an adventurer site eliminates all objects that were on the tile|
|Description||It will probably be easier to understand the significance of this bug if I describe how it affected me, specifically:|
My adventurer is building a tomb for her fallen companion. Having already constructed the walls and roof of the tomb, she had just built a casket and laid her friend's body inside when she realized that she had forgotten to build a floor. She stored the casket inside the tomb, intending to secure to secure it in place once the floor had been completed.
Once the floor was finished, however, she discovered that the casket, along with her friend's body and burial effects, had disappeared from the tile that it was sitting on. The act of constructing a floor on that tile had removed all the objects previously on it from the game.
|Steps To Reproduce||1. Start building an adventurer site.|
2. Drop some objects on the ground in the site.
3. Build a floor on the tile where the objects are.
4. Notice that the objects are gone.
|Tags||No tags attached.|
It turns out that this saga has a happy ending after all!
Despite the fact that the casket had disappeared from the tile that it was on, I was still able to designate it to be secured in place as a building from the build menu. Once construction was complete, lo and behold! there was the casket once again, complete with all burial items previously stored inside it.
This still doesn't invalidate the original bug report, though.
|2020-03-03 08:55||Huntthetroll||New Issue|
|2020-03-03 09:05||Huntthetroll||Note Added: 0040302|
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