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IDProjectCategoryView StatusDate SubmittedLast Update
0011517Dwarf FortressDwarf Mode -- Jobs, Eating/Drinkingpublic2020-04-18 15:022020-04-18 16:08
ReporterButton 
Assigned To 
PrioritylowSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformOSWindowsOS Version10
Product Version0.47.04 
Target VersionFixed in Version 
Summary0011517: Necromancer residents get alcohol withdrawal, won't drink without tavern keepers
DescriptionLike vampire residents, necromancers don't intentionally drink but are still alcohol-dependent and will slow down unless put on leave and served by a tavern keeper.

However this is a bad idea, as if a necro gets caught in a brawl it will trigger a loyalty cascade.

Related to 0009928 , 0005189 and 0010984
Steps To Reproduce1. Get a necromancer immigrant
2. Don't set up a tavern
3. Wait
Additional Informationhttp://dffd.bay12games.com/file.php?id=15021 [^]
Tags0.47.04, booze, necromancer, Save Included
Attached Files

- Relationships

-  Notes
(0040480)
Button (reporter)
2020-04-18 15:55

Correction: Not actually related to 0010984
(0040481)
Button (reporter)
2020-04-18 16:08

The affected necromancer is the smelter, Adil Alakamost. The On Leave necromancer has been served & so is no longer in withdrawal. The loyalty cascade is ongoing.

- Issue History
Date Modified Username Field Change
2020-04-18 15:02 Button New Issue
2020-04-18 15:03 Button Tag Attached: 0.47.04
2020-04-18 15:03 Button Tag Attached: booze
2020-04-18 15:03 Button Tag Attached: necromancer
2020-04-18 15:03 Button Tag Attached: Save Included
2020-04-18 15:55 Button Note Added: 0040480
2020-04-18 16:08 Button Note Added: 0040481


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