Mantis Bug Tracker

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0011701Dwarf FortressAdventure Mode -- Generalpublic2021-02-23 06:262021-02-25 04:49
Reporternoxiilarxene 
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusnewResolutionopen 
PlatformLinuxOSUbuntuOS Version20.04
Product Version0.47.05 
Target VersionFixed in Version 
Summary0011701: Pets Can Work On Adventurer Sites
DescriptionPets you bring with you when creating your character will show up as available workers when you are (b)uilding a site and (s)tart work, counting for reduction in worker hours.
Steps To Reproduce1. Make an adventure mode party with a pet such as a horse
2. Go to where you can build a site
3. Chop down some trees and plan out a (b)uilding
4. (s)tart work and see that your pet is selectable
TagsIntentional/Expected?
Attached Files

- Relationships

-  Notes
(0040936)
Shonai_Dweller (reporter)
2021-02-23 22:58

Not necessarily a bug. The majority of common pets (horses, mules, hydras, giant war elephants, etc) would indeed speed up your production time.

Certainly a "missing feature" in terms of determining how much time each pet should contribute and whether less useful pets (cat, hamster, fluffy wambler) should have any impact impact at all.

- Issue History
Date Modified Username Field Change
2021-02-23 06:26 noxiilarxene New Issue
2021-02-23 22:58 Shonai_Dweller Note Added: 0040936
2021-02-25 04:49 Knight Otu Tag Attached: Intentional/Expected?


Copyright © 2000 - 2010 MantisBT Group
Powered by Mantis Bugtracker