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ID | Project | Category | View Status | Date Submitted | Last Update |
0011839 | Dwarf Fortress | Adventure Mode -- Reactions | public | 2021-12-25 17:24 | 2021-12-25 17:24 |
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Reporter | rico6822 | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | |
Platform | PC (matters?) | OS | Windows (matters?) | OS Version | 7 (matters?) |
Product Version | 0.47.05 | |
Target Version | | Fixed in Version | | |
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Summary | 0011839: Plump Helmet Man Cannot Become a Werebeast |
Description | I created a world without vampires to always be cursed as werebeast should gods decide so.
As a plump helmet man I decided to make myself a werebeast. I savescummed at least 5 times (considering how many times history failed to generate as I wanted it to be) and they always ignored my hubris.
It simply yells hubris in purple but never states what kind of werebeast I am afterwards. After that the dice simply refuses to cooperate as if I were cursed "your fate is sealed". |
Additional Information | Dunno if being plump helmet man is the cause or some dices have guaranteed hubris ignorance yet nobody ever said so. |
Tags | No tags attached. |
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