|Anonymous | Login | Signup for a new account||2023-09-28 23:49 PDT|
|Main | My View | View Issues | Change Log | Roadmap|
|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0011890||Dwarf Fortress||Adventure Mode -- Buildings||public||2022-07-22 13:14||2022-11-26 04:26|
|Platform||Inspiron 15-3567||OS||Windows||OS Version||10|
|Target Version||Fixed in Version|
|Summary||0011890: Generated temples with wallless artifact rooms causing cave-ins|
|Description||Temples generated thin or small can have artifact rooms that are 1 to 2 tiles wide. The walls of the room do not generate, but the roof still does, resulting in floating tiles. The tiles collapse to the ground after the first step.|
Temples return to their original state when the map is re-loaded, causing a repeated cave-in each time.
Open structure and pool styles seem to be most affected. Fortress temples are also more likely to cause cave-ins than town temples.
|Additional Information||Active save: https://dffd.bay12games.com/file.php?id=16013 [^]|
Screenshots: https://imgur.com/a/1WbUPY2 [^]
Dwarf-only world. There are four fortresses, all feature one temple. Two temples create cave-ins.
The Cobalt Sanctuary in Fencedheats (southwest)
The Cathedral of Walls in Clapclasp (southeast; game saved at this site)
Additional note: at The Cathedral of Gravel in Coveredlashed (northeast), the artifact room (which has walls) is so small there's only floor tile.
My DFFD account was deleted, and I am posting this link to my new account in order to regain control of my DFFD files since this site is the only known place where I've linked them before.
|2022-07-22 13:14||Doorkeeper||New Issue|
|2022-07-23 10:15||Doorkeeper||Tag Attached: collapse|
|2022-07-23 10:15||Doorkeeper||Tag Attached: Collapses|
|2022-07-23 21:44||lethosor||Relationship added||related to 0007823|
|2022-11-26 04:26||Doorkeeper||Note Added: 0041351|
|Copyright © 2000 - 2010 MantisBT Group|