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IDProjectCategoryView StatusDate SubmittedLast Update
0001244Dwarf FortressDwarf Mode -- Transport/Haulingpublic2010-04-16 12:312010-08-03 12:11
ReporterNimrod 
Assigned ToToady One 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformPCOSWindows VistaOS VersionUltimate 64 Bit
Product Version0.31.03 
Target VersionFixed in Version0.31.07 
Summary0001244: Place In Traction is not working
DescriptionThis is the third fort i am seeing this. Dwarves go to the patient that needs traction but are not able to move him as it seems. They just stand with the job active there until they get hungry/thirsty/etc.
Steps To ReproduceBuild hospital with a Traction Bench - get a dwarf smashed up good - enjoy the show
Tagshospital, traction
Attached Files

- Relationships
related to 0000318resolvedToady One Surgery job never completes 
has duplicate 0001249closedFootkerchief Traction Benches : When dwarf needs restraining due to broken or fractured bones doctors can't lift pancient 
has duplicate 0002388resolvedFootkerchief v31.07 Doctors pick up patients to put in traction, then cancel because patient is not resting 
has duplicate 0002392resolvedFootkerchief Urist McDoctor cancels surgery: must recover wounded! 
related to 0002709new cancels Place in Traction: Patient not resting. 

-  Notes
(0003894)
Footkerchief (manager)
2010-04-16 13:29

See 0000168 -- the wound that required traction may have already healed. Could you check the dwarf's health screens to see whether this is the case?

If that doesn't explain it, then it might be helpful if you upload the save. http://dffd.wimbli.com/ [^]
(0003895)
Nimrod (reporter)
2010-04-16 13:36

The wound was definitely fresh and not healed.

I don't have a save where the situation is visible. The dwarf in question is now up and running around (the wound is still visible but there is no more treatment scheduled) since i kept on playing

I could watch 3 different dwarves trying to get him to traction without effect.
I was also able to see this behavior in the versions 0.31.01 and 0.31.02 in different forts

I guess i could try to get someone hurt by setting up a little "mining accident"
(0003970)
Toady One (administrator)
2010-04-17 05:22

I'll need a save for this one, since it hasn't happened to me and it isn't the same as the suture/dressing bug.
(0003980)
Deathworks (reporter)
2010-04-17 10:20
edited on: 2010-04-21 19:47

If a seasonal save of an affected fortress will do, I have this one:

http://dffd.wimbli.com/file.php?id=2135 [^]

EDIT: Just to avoid confusion. The save that is there now does show the actual moment of it not working. There is a dwarf trying to do it right now.

Note: I am not completely sure, but I don't have any plaster in the fortress, I think.

(0003993)
Footkerchief (manager)
2010-04-17 14:54

Deathworks -- capturing the actual moment is always helpful. He's got a few hundred saves waiting to be looked at, so that extra time can add up.
(0004030)
Deathworks (reporter)
2010-04-18 02:53
edited on: 2010-04-18 02:53

I replaced the save with another file where an engraver is currently trying to place the broker into the traction. It is the same link as above as I simply uploaded it as a new version (but I changed the actual file name).

(This is a personal facepalm moment if you look at the ingame date - sorry about the unnecessary inconvenience (^_^;; )

(0004041)
Nimrod (reporter)
2010-04-18 05:28

Ah, thanks Deathworks for providing the save!
(0004929)
DarthCloakedDwarf (reporter)
2010-04-24 16:25

The medical dwarf just stands over the victim, is listed as "Place In Traction" in the job menu, but seems to have no interest whatsoever in placing the victim in traction.
(0008036)
Toady One (administrator)
2010-06-10 03:59

This one is fixed for 0.31.07. I'd recommend getting rid of all your traction bench buildings until 0.31.07 is out if you don't want doctors to be stalled by this. All it'll take is one.

- Issue History
Date Modified Username Field Change
2010-04-16 12:31 Nimrod New Issue
2010-04-16 12:32 Nimrod Tag Attached: hospital
2010-04-16 12:32 Nimrod Tag Attached: traction
2010-04-16 13:29 Footkerchief Note Added: 0003894
2010-04-16 13:29 Footkerchief Relationship added child of 0000168
2010-04-16 13:36 Nimrod Note Added: 0003895
2010-04-16 14:19 Footkerchief Relationship added has duplicate 0001249
2010-04-17 05:07 Toady One Relationship added related to 0000318
2010-04-17 05:07 Toady One Relationship deleted child of 0000168
2010-04-17 05:22 Toady One Note Added: 0003970
2010-04-17 05:22 Toady One Assigned To => Toady One
2010-04-17 05:22 Toady One Status new => acknowledged
2010-04-17 10:20 Deathworks Note Added: 0003980
2010-04-17 14:54 Footkerchief Note Added: 0003993
2010-04-17 14:54 Footkerchief Issue Monitored: Footkerchief
2010-04-18 02:53 Deathworks Note Added: 0004030
2010-04-18 02:53 Deathworks Note Edited: 0004030 View Revisions
2010-04-18 05:28 Nimrod Note Added: 0004041
2010-04-20 03:55 Khym Chanur Issue Monitored: Khym Chanur
2010-04-21 19:47 Deathworks Note Edited: 0003980 View Revisions
2010-04-24 16:25 DarthCloakedDwarf Note Added: 0004929
2010-05-23 21:10 Beeskee Issue Monitored: Beeskee
2010-06-05 00:31 Cel Issue Monitored: Cel
2010-06-10 03:59 Toady One Note Added: 0008036
2010-06-10 03:59 Toady One Status acknowledged => resolved
2010-06-10 03:59 Toady One Fixed in Version => 0.31.07
2010-06-10 03:59 Toady One Resolution open => fixed
2010-06-10 04:31 Cel Issue End Monitor: Cel
2010-06-11 12:08 Khym Chanur Issue End Monitor: Khym Chanur
2010-06-28 07:45 Footkerchief Relationship added has duplicate 0002388
2010-07-13 22:12 Footkerchief Relationship added has duplicate 0002392
2010-07-15 11:24 Footkerchief Relationship added related to 0002709
2010-08-03 12:11 Beeskee Issue End Monitor: Beeskee


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