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IDProjectCategoryView StatusDate SubmittedLast Update
0001398Dwarf FortressTechnical -- Generalpublic2010-04-21 10:562010-09-07 10:03
ReporterOld Man 
Assigned ToToady One 
PlatformIntelOSWindowsOS VersionXP SP3
Product Version0.31.03 
Target VersionFixed in Version0.31.06 
Summary0001398: 100% repeatable crash in fortress mode - hospital related
DescriptionEdit: Dumping water on the hospital zone using DF Hack resolves the initial crash.

Dwarf Fortress crashes 100% repeatedly with unknown trigger. I have tried removing all dwarves from squads and removing all squads and the crash still occurs. I have also tried removing all jobs from all workshops and clearing out pending Job Manager jobs and the crash still occurs.
Steps To ReproduceLoad the save (which I hope to attach to this), and then hit "." to take a single step, and the executable will crash..
TagsNo tags attached.
Attached Files

- Relationships
child of 0001828resolvedToady One Crash when doctor cleans patient with almost-depleted bar of soap (size goes negative?) 

-  Notes
Old Man (reporter)
2010-04-21 10:59

I should add that this fortress was created with 0.31.01, then played in 0.31.02, and moved to 0.31.03.
Old Man (reporter)
2010-04-23 10:52

File uploaded here: [^]
Logical2u (manager)
2010-04-27 17:28

I can reproduce the crash. But for the life of me I don't know what's causing it.
Attempts to remove the military and disable jobs didn't stop it.
That leaves me with the moody dwarf, idle behaviour, and things beyond my control.
Death (reporter)
2010-04-28 10:31

Same thing happens to me. I have nobody using daggers. It seems to happen, when you open the squad screen multiple times too close to eachother. As each time I have crashed when opening the squad menu, I had just recently used it. But it is most likely a coinsidence.
bicker x 2 (reporter)
2010-05-03 09:04

could it be that your using it across multiple relases i know there were some big changes between .01 and .02 maybe .03 is just forcing that map to give up?
Dekon (reporter)
2010-05-03 10:06

By chance do you have a smelter on repeated melting?
Logical2u (manager)
2010-05-03 18:36

Dekon: He doesn't have any melting jobs.
Death: The squad crashes are unrelated.
bicker x 2: I don't think that's the case, although it's as good a guess as any - I've successfully transferred forts from .31.02 to .31.03 and let them run for years without issues.
tiem (reporter)
2010-05-10 16:55
edited on: 2010-05-10 16:56

I have what seems to be a similar crash occurring. I figured I would post it up on here instead of creating a new one issue.

I am using 31.03 with Genesis mod. My fortress is a year or so in and it's crashing for no apparent reason. If you want to reproduce, I'm attacking my save. The crash occurs maybe 30 seconds after game load and I can't seem to find a way to get around it. I have tried removing all my squads, canceling all jobs, moving dwarves to a tiny room so they can't do anything, etc. There is nothing being melted, and nothing out of the ordinary seems to be occurring.

I'm running windows 7 64 bit.

Here is the save game(about 38 megs): [^]

Here is my full DF folder for anyone with the extra bandwidth that does not want to bother getting genesis and moving the save in(about 110 megs): [^]

Both are tied to my premium account so you shouldn't have to mess around with the captcha's and stuff.

Logical2u (manager)
2010-05-17 04:38

Alright, I've figured this out as another hospital crash. If I dump a ton of water on your hospital, it interrupts your medical dwarves and the game continues as normal for a while.
Kumquat (reporter)
2010-05-17 10:14

Another possibly related crash save uploaded: [^]

There is a surgery going on in a hospital; presumably when it completes, DF crashes. This happens in 20-30 seconds.

Running Windows XP64.

Save file is from .04.

Few minor raws mods in place - no attribute rusting, warthog trade load limit, [PET] warthogs.
zergl (reporter)
2010-06-03 12:36
edited on: 2010-06-03 12:43

Forbidding the bar of mountain goat soap used in the clean patient job prevents the crash in the original report's savegame.

Related to: [^]

edit: Kumquat's savegame is also kept from crashing for at least a while if you forbid the bar of soap in the chief medical dwarf's inventory before he does his Clean Patient job.

Toady One (administrator)
2010-06-06 02:14

I fixed the save from 0001828 that had the small bar of soap, so going with the small bar located by zergl, I'm going to go ahead and mark this one as resolved for 0.31.06.

- Issue History
Date Modified Username Field Change
2010-04-21 10:56 Old Man New Issue
2010-04-21 10:57 Old Man Issue Monitored: Old Man
2010-04-21 10:57 Old Man Issue End Monitor: Old Man
2010-04-21 10:59 Old Man Note Added: 0004466
2010-04-23 10:52 Old Man Note Added: 0004740
2010-04-27 16:22 Logical2u Issue Monitored: Logical2u
2010-04-27 17:28 Logical2u Note Added: 0005442
2010-04-27 18:50 Seraph Issue Monitored: Seraph
2010-04-28 10:31 Death Note Added: 0005550
2010-04-28 10:31 Death Issue Monitored: Death
2010-05-03 08:05 Death Issue End Monitor: Death
2010-05-03 09:04 bicker x 2 Note Added: 0006003
2010-05-03 10:06 Dekon Note Added: 0006006
2010-05-03 18:36 Logical2u Note Added: 0006058
2010-05-10 16:55 tiem Note Added: 0006522
2010-05-10 16:56 tiem Note Edited: 0006522 View Revisions
2010-05-10 16:57 tiem Issue Monitored: tiem
2010-05-17 04:38 Logical2u Note Added: 0006876
2010-05-17 04:39 Logical2u Summary 100% repeatable crash in fortress mode, unknown trigger => 100% repeatable crash in fortress mode - hospital related
2010-05-17 04:39 Logical2u Description Updated View Revisions
2010-05-17 04:39 Logical2u Relationship added related to 0001264
2010-05-17 04:39 Logical2u Issue End Monitor: Logical2u
2010-05-17 10:14 Kumquat Note Added: 0006890
2010-06-03 11:28 Footkerchief Relationship replaced child of 0001264
2010-06-03 12:26 Footkerchief Relationship deleted child of 0001264
2010-06-03 12:26 Footkerchief Relationship added related to 0001828
2010-06-03 12:36 zergl Note Added: 0007630
2010-06-03 12:42 Footkerchief Relationship replaced child of 0001828
2010-06-03 12:43 zergl Note Edited: 0007630 View Revisions
2010-06-06 02:14 Toady One Note Added: 0007775
2010-06-06 02:14 Toady One Status new => resolved
2010-06-06 02:14 Toady One Fixed in Version => 0.31.06
2010-06-06 02:14 Toady One Resolution open => fixed
2010-06-06 02:14 Toady One Assigned To => Toady One
2010-06-06 09:01 Footkerchief Resolution fixed => duplicate
2010-06-09 06:45 Toady One Status resolved => closed
2010-06-09 07:56 Footkerchief Status closed => resolved
2010-06-29 07:38 Footkerchief Category Technical => Technical -- General
2010-09-07 10:03 Seraph Issue End Monitor: Seraph

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