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IDProjectCategoryView StatusDate SubmittedLast Update
0001540Dwarf FortressDwarf Mode -- Trapspublic2010-04-25 20:482014-12-27 13:41
ReporterThe Architect 
Assigned Tolethosor 
PrioritylowSeveritytrivialReproducibilityalways
StatusconfirmedResolutionopen 
PlatformOSOS Version
Product Version0.31.03 
Target VersionFixed in Version 
Summary0001540: Some buildings/stockpiles don't display a name/title in {q} viewing mode.
DescriptionConstructed cage traps don't display a title when viewed with q.
Steps To ReproduceBuild a cage trap. View with {q}. Options x to remove and ESC to exit. No title or name.
TagsNo tags attached.
Attached Files

- Relationships
has duplicate 0001792closedFootkerchief q-menu does not show names of buildings and stockpiles 

-  Notes
(0005080)
derigo (reporter)
2010-04-25 21:58

This is true for all traps. I'm not sure if its new behavior or not.
(0005103)
derigo (reporter)
2010-04-26 02:36

Footkerchief he means if you are viewing a constructed trap building with the {q} 'Set building tasks/prefs', like a cage trap or a weapon trap or a stone fall trap, it doesn't have any name at all on the display on the right, its just blank. Whereas all other buildings tell you what they are. There's no functional problem, you can still edit the trap correctly (the only option traps have is to {x} remove building). It's just a display problem, and a pretty minor one at that.

The vermin trap thing you made it a child of is talking more about how cages with tame vermin in them don't call themselves "Fluffy Wambler Cage (Pine)" like animal cages do. That's not new, elves have been bring vermin in cages forever, and vermin in cages have never showed up in the name.

I'm less sure if this bug is from 40d or not, I just can't remember.
(0005120)
DoctorZuber (reporter)
2010-04-26 08:13

this is like stockpiles who also have no name when (q)-ed.
(0005131)
Footkerchief (manager)
2010-04-26 09:14

Oh, I see, thanks. Yeah, not sure whether this counts as a bug or not, then.
(0006025)
The Architect (reporter)
2010-05-03 13:40
edited on: 2010-05-03 16:20

It must qualify as a bug, and the fact that stockpiles sometimes do it as well simply expands the scope of the problem. Normally, cage traps display a name. All traps do. Any unnamed building would be a bug, whether they had always been that way (which they haven't) or not.

I now have witnessed them displaying a name when viewed in t-mode (Cage Trap in light green). So this is confirmed to be an oversight or bug, whichever you prefer.

(0006048)
The Architect (reporter)
2010-05-03 16:36

I've gone back in case of human error, and confirmed that in .28, all traps displayed names in {q} mode. So did stockpiles.
(0031521)
JayJayForce (reporter)
2014-12-27 13:25
edited on: 2014-12-27 13:28

Can confirm still present in 0.40.23

No name for cage trap or bridge, but have name for lever.


- Issue History
Date Modified Username Field Change
2010-04-25 20:48 The Architect New Issue
2010-04-25 21:58 derigo Note Added: 0005080
2010-04-25 23:00 Footkerchief Relationship added child of 0001432
2010-04-26 02:36 derigo Note Added: 0005103
2010-04-26 08:13 DoctorZuber Note Added: 0005120
2010-04-26 09:13 Footkerchief Relationship deleted child of 0001432
2010-04-26 09:14 Footkerchief Note Added: 0005131
2010-04-26 09:14 Footkerchief Issue Monitored: Footkerchief
2010-05-03 13:40 The Architect Note Added: 0006025
2010-05-03 16:20 The Architect Note Edited: 0006025 View Revisions
2010-05-03 16:36 The Architect Note Added: 0006048
2010-05-06 19:55 Footkerchief Relationship added has duplicate 0001792
2010-05-06 19:57 Footkerchief Summary Cage Traps don't display a name/title in {q} viewing mode. => Some buildings/stockpiles don't display a name/title in {q} viewing mode.
2014-12-27 13:25 JayJayForce Note Added: 0031521
2014-12-27 13:28 JayJayForce Note Edited: 0031521 View Revisions
2014-12-27 13:41 lethosor Assigned To => lethosor
2014-12-27 13:41 lethosor Status new => confirmed


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