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IDProjectCategoryView StatusDate SubmittedLast Update
0002183Dwarf FortressDwarf Mode -- Interface, Designationspublic2010-06-06 05:512010-06-09 06:45
Assigned ToLogical2u 
PlatformMicrosoft WindowsOSWindows 7OS Version6.1
Product Version0.31.05 
Target VersionFixed in Version 
Summary0002183: PAUSED does not disappear when game resumes
DescriptionWhen exiting menus (tested with build and designations menu), if the game was unpaused before entering the menu, when the menu is exited the game will still say it's paused, even though it isn't. Pausing and unpausing removes the paused notification.
Steps To ReproduceWith the game unpaused, go into a menu that places something on the map (ie designations or build), choose an option other than the default and place it. Then exit the menu. "*PAUSED*" should still be displayed in the top left corner, but the game will proceed as normal.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0002157resolvedBaughn *PAUSED* indicator does not always disappear when game is running, and other display artifacts 

-  Notes
Knight Otu (manager)
2010-06-06 06:30

Duplicate of 0002157 as well

- Issue History
Date Modified Username Field Change
2010-06-06 05:51 Mawootad New Issue
2010-06-06 06:30 Knight Otu Note Added: 0007788
2010-06-06 06:54 Logical2u Relationship added duplicate of 0002157
2010-06-06 06:54 Logical2u Status new => resolved
2010-06-06 06:54 Logical2u Resolution open => duplicate
2010-06-06 06:54 Logical2u Assigned To => Logical2u
2010-06-09 06:45 Toady One Status resolved => closed

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