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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0002330||Dwarf Fortress||Dwarf Mode -- Military||public||2010-06-14 16:19||2010-07-06 13:22|
|Platform||Windows Vista||OS||OS Version|
|Target Version||Fixed in Version|
|Summary||0002330: Dwarfs don't follow squad's schedule when added|
|Description||After you add dwarfs to an existing squad, the new dwarfs will not follow the schedule set for the squad.|
|Steps To Reproduce||- Create a squad with one only one dwarf.|
- Give it an alternating "Train-Station-Train" schedule.
- After a few in-game months have passed, add some dwarves to that squad.
- BUG: New dwarfs won't follow that schedule/do nothing ("No Job").
|Additional Information||I'm uploading my save to the depository and will post a link when it is done.|
|Tags||Military, schedule, squads|
edited on: 2010-06-14 20:12
Scratch the save. I'm having upload problems.
Confirmation of this bug. I made a 3 dwarf squad with year-round train orders. After expanding it to 8 dwarfs, deleting all the orders for that alert, and re-writing them to include 6 dwarfs minimum, only the same 3 original dwarves ever trained after more than a year.
Not sure if this arises from deleting then rewriting existing alert commands - the dwarfs might all train if a new alert or entirely new squad was made.
|2010-06-14 16:19||Jon-Ace||New Issue|
|2010-06-14 20:12||Jon-Ace||Note Added: 0008451|
|2010-06-14 20:12||Jon-Ace||Note Edited: 0008451||View Revisions|
|2010-06-14 20:13||Jon-Ace||Tag Attached: Military|
|2010-06-14 20:13||Jon-Ace||Tag Attached: schedule|
|2010-06-14 20:13||Jon-Ace||Tag Attached: squads|
|2010-06-22 18:34||Footkerchief||Relationship added||child of 0000969|
|2010-07-06 13:22||JZE||Note Added: 0009697|
|2018-05-30 09:18||lethosor||Relationship replaced||related to 0000969|
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