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IDProjectCategoryView StatusDate SubmittedLast Update
0002644Dwarf FortressDwarf Mode -- Interface, Managerpublic2010-07-11 20:192010-08-04 23:38
ReporterPassive Fist 
Assigned ToToady One 
PlatformWindowsOSWindowsOS Version7
Product Version0.31.10 
Target VersionFixed in Version0.31.11 
Summary0002644: Reaction jobs created via manager keep getting re-issued after completion
DescriptionSome kinds of smelter jobs don't decrement when queued via the manager. So far I have found that "Make brass bars (use ore)", and both Make coke orders will never decrement, that is to say, never finish. The smelter will continue to be populated with new jobs forever. Jobs in the smelter finish individually normally, but since the job still exists in the manager the work order is never resolved.
Steps To Reproducej, m, q, make coke from bituminous coal (or lignite) (or make brass)
wait for job to finish at smelter
check manager to see that job did not decrement
Additional InformationEven a single job queued via manager is enough to create the forever cycle of smelter work. I don't know the extent of the problem.

This is on a new install of 31.10, to which I applied Phoebus' tileset.
Tagsmanager, smelter
Attached Files

- Relationships
has duplicate 0002662resolvedFootkerchief Custom workshop jobs assigned by the Job Manager are not recorded by the manager 
has duplicate 0002667resolvedFootkerchief Item failed to register as created 
has duplicate 0002690resolvedFootkerchief make soap job never completes on manager screen 
has duplicate 0002717resolvedFootkerchief Orders to smelt bronze through the manager screen repeat to infinity 
has duplicate 0002741resolvedLogical2u Jobs queued in the Job Manager not being completed as they are done 
has duplicate 0002768resolvedFootkerchief Making soap fails to subtract from job manager order 

-  Notes
Passive Fist (reporter)
2010-07-11 20:58

Addendum: Tried with a totally vanilla install of 31.10 and the behavior is the same.
smjjames (reporter)
2010-07-12 13:40

Is it happening to magma smelters or normal smelters or both?
JimboOmega (reporter)
2010-07-12 15:19

I have been seeing this with normal smelters, first with coal, then with pig iron. Frustrating.
liebenow (reporter)
2010-07-12 16:06

seems to affect the creation of potash as well
Passive Fist (reporter)
2010-07-12 21:31

When I made the report I only had regular smelters to work with. I haven't tried with magma smelters yet.
Rhenaya (reporter)
2010-07-13 10:06

Confirm this for normal Smelter, had 9 Lignite in Manager Menu and ended up with 30 Bars and still 9/9 jobs left.
smjjames (reporter)
2010-07-13 10:52

What about magma smelters? We should narrow it down and see if its specific to normal smelters or magma smelters, or both.
liebenow (reporter)
2010-07-13 12:47

well it affects the kiln too... so might be all furnaces...
hyndis (reporter)
2010-07-13 12:58

Is it other workshops as well, such as a forge or mason workshop? Or only furnaces?
smjjames (reporter)
2010-07-13 13:58

@Liebenow: Maybe, but there are two kiln types, normal and magma. So we need to narrow them down.
Passive Fist (reporter)
2010-07-13 16:15

Also affects pearlash in a normal kiln.
Daetrin (reporter)
2010-07-14 08:36

It does not however affect charcoal made in a wood furnace.
greycat (reporter)
2010-07-16 12:53
edited on: 2010-07-16 12:53

I've seen this with soap (in the Soap Maker's Workshop) and with smelting bars of metal (in the [non-magma] Smelter).

fivre (reporter)
2010-07-16 18:20

It seems like it only affects certain quantities--I think I ordered 30 steel and it repeated indefinitely, but an order of 10 steel completed as normal.
On a side note, I now have a massive amount of coke.
TomiTapio (reporter)
2010-07-16 19:51

I think I've seen this problem too.
Urist McFrob (reporter)
2010-07-19 07:06

I have the same problem; my 'smelt bituminous coal (30)' jobs drain my fortress of bituminous coal, leaving hundreds of bars of coke, and continuing to generate 'cannot smelt bituminous coal: needs bituminous coal' (or something to that effect). Clearing the manager job and the workshop jobs seems to work. Haven't tried just clearing the manager job and seeing if the jobs drain properly, since they usually get cancelled instead at that point.

Stock .10 install, fueled (not magma) smelters...
Kanddak (reporter)
2010-07-19 13:31

Yeah, I have an 0.31.10 fort where some orders of 30x"Make coke from bituminous coal", 20x"Make pig iron bars" and 20x"Make steel bars" manager orders are never being decremented by job completions at my magma smelters, and are re-queuing jobs indefinitely.
Re: Urist McFrob's wondering whether the jobs drain properly when the manager is cleared, the jobs themselves seem to behave perfectly normally, the problem is that the manager keeps adding more of them.
Orders I've been running recently in this fort that DID get completed as normal: 30x"Construct wooden Bin", 30x"Smelt garnierite" at magma smelters, and 20x"Forge steel x" for x in (battle axe, shield, leggings, mail shirt, gauntlets, high boots, helm) at magma forges.
OzoneGrif (reporter)
2010-07-19 13:54

I don't have that bug on Magma forges.
I use the manager all the time, without problem.
Toady One (administrator)
2010-07-20 05:17

This should be fixed up for 0.31.11.

- Issue History
Date Modified Username Field Change
2010-07-11 20:19 Passive Fist New Issue
2010-07-11 20:58 Passive Fist Note Added: 0010002
2010-07-12 11:31 Passive Fist Tag Attached: smelter
2010-07-12 13:40 smjjames Note Added: 0010063
2010-07-12 15:19 JimboOmega Note Added: 0010071
2010-07-12 16:06 liebenow Note Added: 0010075
2010-07-12 16:25 Footkerchief Relationship added has duplicate 0002662
2010-07-12 16:26 Footkerchief Summary Some smelter jobs never decrement when queued from manager => Reaction jobs created via manager keep getting re-issued
2010-07-12 21:31 Passive Fist Note Added: 0010098
2010-07-12 21:51 Footkerchief Relationship added has duplicate 0002667
2010-07-12 21:53 Footkerchief Summary Reaction jobs created via manager keep getting re-issued => Reaction jobs created via manager keep getting re-issued after completion
2010-07-13 10:06 Rhenaya Note Added: 0010151
2010-07-13 10:06 Rhenaya Issue Monitored: Rhenaya
2010-07-13 10:52 smjjames Note Added: 0010152
2010-07-13 12:47 liebenow Note Added: 0010161
2010-07-13 12:58 hyndis Note Added: 0010165
2010-07-13 13:58 smjjames Note Added: 0010169
2010-07-13 16:15 Passive Fist Note Added: 0010181
2010-07-14 08:36 Daetrin Note Added: 0010238
2010-07-14 10:00 JZE Issue Monitored: JZE
2010-07-14 13:19 Footkerchief Relationship added has duplicate 0002690
2010-07-16 08:57 Footkerchief Relationship added has duplicate 0002717
2010-07-16 12:53 greycat Note Added: 0010445
2010-07-16 12:53 greycat Note Edited: 0010445 View Revisions
2010-07-16 14:26 JimboOmega Issue Monitored: JimboOmega
2010-07-16 18:20 fivre Note Added: 0010458
2010-07-16 19:51 TomiTapio Note Added: 0010463
2010-07-16 19:52 TomiTapio Tag Attached: manager
2010-07-17 19:17 Logical2u Relationship added has duplicate 0002741
2010-07-19 06:56 Urist McFrob Note Added: 0010629
2010-07-19 06:56 Urist McFrob Note Deleted: 0010629
2010-07-19 07:06 Urist McFrob Note Added: 0010631
2010-07-19 13:31 Kanddak Note Added: 0010666
2010-07-19 13:32 Kanddak Issue Monitored: Kanddak
2010-07-19 13:44 Footkerchief Sticky Issue No => Yes
2010-07-19 13:54 OzoneGrif Note Added: 0010680
2010-07-19 23:09 Footkerchief Relationship added has duplicate 0002768
2010-07-20 05:17 Toady One Note Added: 0010708
2010-07-20 05:17 Toady One Status new => resolved
2010-07-20 05:17 Toady One Fixed in Version => 0.31.11
2010-07-20 05:17 Toady One Resolution open => fixed
2010-07-20 05:17 Toady One Assigned To => Toady One
2010-07-20 08:28 Footkerchief Sticky Issue Yes => No
2010-08-04 23:38 Rhenaya Issue End Monitor: Rhenaya

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