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IDProjectCategoryView StatusDate SubmittedLast Update
0002685Dwarf FortressDwarf Mode -- Jobs, Equipmentpublic2010-07-13 19:092010-07-22 10:13
Assigned ToToady One 
PlatformLinuxOSLinuxOS VersionDebian 5.0 i386
Product Version0.31.10 
Target VersionFixed in Version0.31.11 
Summary0002685: After assigning ammo, squad spams "cancels Pickup Equipment: Equipment mismatch"
DescriptionAfter assigning ammo to squads, the announcements are spammed by repeated occurrences of "<dwarf name> cancels Pickup Equipment: Equipment mismatch."
Steps To ReproduceIt seems pretty consistent once bolts are assigned to a squad (other than hunters). The squad's other equipment includes "crossbow" as a weapon. There are enough quivers for everyone.
Additional InformationThe squad formerly had "individual choice, ranged" as weapon assignments. That was removed, and replaced with "crossbow".
Tagsammunition, message spam
Attached Files

- Relationships
child of 0000535acknowledgedToady One Equipping weapons/armor on military is erratic 

-  Notes
Footkerchief (manager)
2010-07-13 20:32

The main thing that would be helpful is uploading a save where the spam is happening. [^]
Orkel2 (reporter)
2010-07-14 06:22

Same happens for me, the dwarf fires the bone bolts at the archery range just fine but he keeps spamming that message. Here's the save: [^]
Rafal99 (reporter)
2010-07-14 06:26
edited on: 2010-07-14 06:37

Happened to me too in 0.31.10.
I will upload a save if it happens again for longer time.

The dwarf that spammed it got "Pickup Equipment" job, then moved a few tiles, then gave that cancellation message and his job switched to whatever he was doing before, then he moved a few tiles back, then he got "Pickup Equipment" job again et cetera...

greycat (reporter)
2010-07-14 06:46

Here's a save specifically made to show the problem: [^]

What Rafal99 said describes the issue as I observed it in "real life". Dwarves wouldn't even move to the stockpile where the mismatched equipment was sitting, so there was no way I could tell what it was they were rejecting.

The behavior is highly erratic, though. Dwarves were able to perform some tasks, including Archery Practice, but not very effectively due to the continual interruptions.
Rafal99 (reporter)
2010-07-14 06:51

>>Dwarves wouldn't even move to the stockpile where the mismatched equipment was sitting, so there was no way I could tell what it was they were rejecting.

You can check what they attempt to equip when the dwarf has "Pickup Equipment" job. Go to jobs list screen, find "Pickup Equipment" assigned to the buggy dwarf, select "View Job", then you can see what item is the job target.
Was wooden bolts in my case.
JimboOmega (reporter)
2010-07-14 07:33

I have seen this too.

Even if the mismatched equipment is wooden bolts.... I don't understand how that is a mismatch, per se.
Malicus (reporter)
2010-07-14 12:51

I've seen this too. It was on a save imported from 31.08, if it matters. If the dwarf DID get to the bolt before complaining about a mismatch, it actually put it in its quiver, though. Given a small amount of available bolts of a certain material, I DID finally get a marksdwarf to pick up bolts and fire at something.
Misterstone (reporter)
2010-07-14 17:20

I have found that dwarves still have a problem equipping ammo from bins, but they can gather it from stock piles no problem. Is there a bug report for that already? Because I imagine it would be a quick fix, and would probably clear up a lot of confusion/frustration.
Syke (reporter)
2010-07-14 18:30
edited on: 2010-07-15 11:04

Same problem. Noticed that my archers are carrying two crossbows in their right hand. Might have something to do with it....

Edit: Nope.. I managed to get them to equip themselves normally, and still getting the same issue.

I've unforbidden all ammo and created an ammo stockpile without bins but the issue didn't go away.

I seem to recall this started when I assigned leather shields to my archer squad's uniform, but not sure if it's related. (A wild guess that dwarves need one hand free to collect/carry ammo....)

My save of this happening: [^]

Edit II: This save was originally from 3.08=>3.09=>3.10. I've still got the Arsenal Dwarf position (although vacant). Might be related.

Malicus (reporter)
2010-07-14 18:54

Misterstone, nope. The bolts I watched my dwarf going for were NOT in bins.
Misterstone (reporter)
2010-07-14 19:23

I had that issue you mentioned, and I think sometimes they go for bolts that have been forbidden. Also I think I once had an issue that involved hunters and military dwarves being assigned the same kind of ammo... I _think_.
Malicus (reporter)
2010-07-15 01:59

Oh, yes, I also noticed them "claiming" forbidden ammo, but that's probably a different issue.
Toady One (administrator)
2010-07-22 06:41

This should be handled for 0.31.11.

- Issue History
Date Modified Username Field Change
2010-07-13 19:09 greycat New Issue
2010-07-13 20:32 Footkerchief Note Added: 0010193
2010-07-13 20:33 Footkerchief Tag Attached: AWAITING UPDATE
2010-07-13 20:33 Footkerchief Relationship added child of 0000535
2010-07-14 06:22 Orkel2 Note Added: 0010226
2010-07-14 06:26 Rafal99 Note Added: 0010227
2010-07-14 06:26 Rafal99 Issue Monitored: Rafal99
2010-07-14 06:26 Rafal99 Tag Attached: ammunition
2010-07-14 06:27 Rafal99 Tag Attached: message spam
2010-07-14 06:37 Rafal99 Note Edited: 0010227 View Revisions
2010-07-14 06:46 greycat Note Added: 0010229
2010-07-14 06:51 Rafal99 Note Added: 0010230
2010-07-14 07:33 JimboOmega Note Added: 0010234
2010-07-14 07:39 Footkerchief Tag Detached: AWAITING UPDATE
2010-07-14 07:40 Footkerchief Summary "... cancels Pickup Equipment: Equipment mismatch" spam => After assigning ammo, squad spams "... cancels Pickup Equipment: Equipment mismatch"
2010-07-14 07:47 Footkerchief Summary After assigning ammo, squad spams "... cancels Pickup Equipment: Equipment mismatch" => After assigning ammo, squad spams "cancels Pickup Equipment: Equipment mismatch"
2010-07-14 12:51 Malicus Note Added: 0010252
2010-07-14 17:20 Misterstone Note Added: 0010263
2010-07-14 18:30 Syke Note Added: 0010272
2010-07-14 18:48 Syke Note Edited: 0010272 View Revisions
2010-07-14 18:54 Malicus Note Added: 0010273
2010-07-14 19:23 Misterstone Note Added: 0010279
2010-07-15 01:59 Malicus Note Added: 0010325
2010-07-15 10:50 Syke Note Edited: 0010272 View Revisions
2010-07-15 10:53 Syke Note Edited: 0010272 View Revisions
2010-07-15 11:04 Syke Note Edited: 0010272 View Revisions
2010-07-15 11:04 Syke Issue Monitored: Syke
2010-07-15 12:48 JimboOmega Issue Monitored: JimboOmega
2010-07-16 21:07 Footkerchief Relationship added has duplicate 0002721
2010-07-18 09:29 Footkerchief Relationship deleted has duplicate 0002721
2010-07-22 06:41 Toady One Note Added: 0010811
2010-07-22 06:41 Toady One Status new => resolved
2010-07-22 06:41 Toady One Fixed in Version => 0.31.11
2010-07-22 06:41 Toady One Resolution open => fixed
2010-07-22 06:41 Toady One Assigned To => Toady One
2010-07-22 07:37 Rafal99 Issue End Monitor: Rafal99
2010-07-22 10:13 Syke Issue End Monitor: Syke

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