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IDProjectCategoryView StatusDate SubmittedLast Update
0002694Dwarf FortressItemspublic2010-07-14 17:292010-11-15 03:48
Assigned ToToady One 
PlatformNotebookOSWindowsOS VersionVista
Product Version 
Target VersionFixed in Version0.31.18 
Summary0002694: Twohanded Weapon values are senseless
[NAME:two-handed sword:two-handed swords]

now we look at the game raws: humans are 70000, goblins, dwarfs and elves are all 60000

this means: the later 3 are not able to wiled a 2h sword at all because they are 2500 to small.
but this also means humans will always use them one handed because they are 2500 above the two handed mark. there are actually no creatures able to wield them with two hands at all.

i think those weapons should more get something like


so everyone is able to use them 2 handed, and "big" humans (or bigger creatures as humans?) are able to wield them one handed.

actually all weapons but dagger and spears is the gap between minimum for two handed and one handed is just way to narrow (smaller weapons like short swords should be 2h for kobolds and one handed for everything else for example)

List of my suggestions with wider range for 2h: [^]
Additional Informationi found this out while testing my drow mod, i use gender dimorphism so females are 70000 human sized and partially stronger than males with just 60000 (like default elves) if i set up a full squad with mauls (2h hammer) and mixed gender, the males wont pick up one at all and the females all use them in one hand

also i would consider a small dagger so kobolds can use them one handed too:
TagsIntentional/Expected?, raw file, text, weapon
Attached Files

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-  Notes
smjjames (reporter)
2010-07-14 17:31

This is more of a modding issue isn't it? I don't really see a bug other than that it could have issues with modding, but couldn't you just change the value?
Rhenaya (reporter)
2010-07-14 18:20

well sure i could mod it, but i still think that values are off in general, so its a bug... just like the new values for the metals for .09 those are user research and toady implements them ;)
Rhenaya (reporter)
2010-07-16 21:30

so i player around now a little:
vanilla values:
goblins, elfs and dwarfs wont use 2h style weapons ever
humans and bronze colossos will wield them in right or left hand

with my changed values:
goblins, elfs, dwarfs and humans will use them with "multigrasp"
bronze colossos will wield them in right or left hand

i know dwarfs and goblins are maybe a little to small for 2h weapons in human size, but then again elfs have same mass and should really be able to wield them :x
Toady One (administrator)
2010-11-15 03:48

2H weapons are not intended to be usable by the smaller races, but I've altered the numbers for use by humans for 0.31.18.

- Issue History
Date Modified Username Field Change
2010-07-14 17:29 Rhenaya New Issue
2010-07-14 17:31 smjjames Note Added: 0010267
2010-07-14 18:20 Rhenaya Note Added: 0010271
2010-07-16 21:30 Rhenaya Note Added: 0010476
2010-07-20 18:24 Footkerchief Tag Attached: Intentional/Expected?
2010-08-04 08:04 Rhenaya Tag Attached: raw file
2010-08-04 08:04 Rhenaya Tag Attached: text
2010-08-04 08:04 Rhenaya Tag Attached: weapon
2010-11-15 03:48 Toady One Note Added: 0013863
2010-11-15 03:48 Toady One Status new => resolved
2010-11-15 03:48 Toady One Fixed in Version => 0.31.18
2010-11-15 03:48 Toady One Resolution open => fixed
2010-11-15 03:48 Toady One Assigned To => Toady One

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