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IDProjectCategoryView StatusDate SubmittedLast Update
0000288Dwarf FortressDwarf Mode -- Roomspublic2010-04-03 11:542010-06-09 06:46
Assigned ToToady One 
PlatformWindowsOSXPOS Version
Product Version0.31.01 
Target VersionFixed in Version0.31.03 
Summary0000288: Crash when removing hospital zones with beds
DescriptionWhen removing a hospital zone containing a bed the game crashes.

Has tested with multiple hospital zones in one fortress.

Has been tested before and after population was killed in an 'accident'.
Steps To Reproduce1. Designate hospital zone.
2. (Might have to be done before 1) build beds in zone.
3. go to zone menu, 'i'. Place cursor over hospital zone, press x, X.
4. Go back, hit space to resume if necessary.
Tagshospital, zone
Attached Files

- Relationships
related to 0000550closedToady One Crash after deleting a hospital zone with X 
related to 0000268closedToady One Crash after removing hospital zone 

-  Notes
Iggyboo (reporter)
2010-04-06 08:48

I can duplicate the same thing here. I had one soldier stuck in the bed in a old hospital and he would never get better (just require sutures even though he received them constantly [another bug maybe?]) I created a new room for a bigger hospital and when I removed the old one CRASH!. I found out it was related to the bed that the soldier was still in. I removed the bed first and then removed the zone and no crash! Definitely bed related, or occupant of the bed.

Win7 x64 crash info (not that much info really :( )
Problem signature:
  Problem Event Name: APPCRASH
  Application Name: dwarfort.exe
  Application Version:
  Application Timestamp: 4bb45f99
  Fault Module Name: ntdll.dll
  Fault Module Version: 6.1.7600.16385
  Fault Module Timestamp: 4a5bdb3b
  Exception Code: c0000005
  Exception Offset: 0002dde3
  OS Version: 6.1.7600.
  Locale ID: 1033
  Additional Information 1: 0a9e
  Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
  Additional Information 3: 0a9e
  Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
Toady One (administrator)
2010-04-08 05:31

I'm going to need a save for this one. It isn't reproducing for me from a newly-embark fort with a freshly-placed bed and zone.
lobefin (reporter)
2010-04-09 16:18

this save should do it; [^]

Placing beds wasn't enough to get the crash for me, but now I've added boxes and a table it crashes reliably.
Iggyboo (reporter)
2010-04-09 21:37

Toady, did you get all you needed from lobefin? In any case here is my save with a screen-shot of the H-Zone and instructions on crashing it. [^] Enjoy.
Toady One (administrator)
2010-04-11 03:37

Ah, it looks like there had to be things in the boxes. It's fixed for lobefin's save.

- Issue History
Date Modified Username Field Change
2010-04-03 11:54 Binamrad New Issue
2010-04-03 11:55 Aquillion Tag Attached: hospital
2010-04-03 11:55 Aquillion Tag Attached: zone
2010-04-06 08:42 Iggyboo Issue Monitored: Iggyboo
2010-04-06 08:48 Iggyboo Note Added: 0001467
2010-04-08 05:31 Toady One Note Added: 0001999
2010-04-08 05:31 Toady One Assigned To => Toady One
2010-04-08 05:31 Toady One Status new => acknowledged
2010-04-08 05:32 Toady One Relationship added related to 0000550
2010-04-08 05:33 Toady One Relationship added related to 0000268
2010-04-08 05:38 Toady One Relationship added related to 0000551
2010-04-09 03:57 Khym Chanur Issue Monitored: Khym Chanur
2010-04-09 16:18 lobefin Note Added: 0002452
2010-04-09 21:37 Iggyboo Note Added: 0002508
2010-04-11 03:37 Toady One Note Added: 0002769
2010-04-11 03:37 Toady One Status acknowledged => resolved
2010-04-11 03:37 Toady One Fixed in Version => 0.31.03
2010-04-11 03:37 Toady One Resolution open => fixed
2010-04-11 03:41 Toady One Relationship deleted related to 0000551
2010-04-11 22:21 Khym Chanur Issue End Monitor: Khym Chanur
2010-06-09 06:46 Toady One Status resolved => closed

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