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IDProjectCategoryView StatusDate SubmittedLast Update
0003169Dwarf FortressDwarf Mode -- Jobs, Equipmentpublic2010-09-07 08:342012-05-21 13:24
Reporterwatcher 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version0.31.12 
Target VersionFixed in Version 
Summary0003169: Bone carvers suffer art defacement when somebody leaves the map with stuck-in masterpiece bolts
Descriptionbone carvers will make masterpiece bolts and then freak out when they're shot at things and broken.
Steps To Reproduce1) get a good bone carver (like like 10)
2) make him make a bunch of bolts
3) wait till he makes a masterpiece
4) shoot the bolts
...
6) your civilization has crumbled into dust.
Additional Informationthis probably applies to other kinds of bolts as well
TagsNo tags attached.
Attached Files

- Relationships
related to 0005021new "Masterwork has been lost" when merchants leave with traded items 
has duplicate 0003376resolvedLogical2u Bone carvers get unhappy thoughts when masterful bolts are used 
has duplicate 0006053resolvedFootkerchief Masterwork wooden bolts cause art defacement penalties when broken during hunting. 

-  Notes
(0012479)
Quietust (reporter)
2010-09-07 08:44

Are you actually getting "masterpiece lost" messages?

My fortress's marksdwarves have used up thousands of masterwork bone bolts in target practice, and my bone carvers are all ecstatic.
(0012498)
watcher (reporter)
2010-09-08 04:38

Yes I am!

I've taken to forbidding the offending stacks of masterwork bolts.
(0012500)
Cryten (reporter)
2010-09-08 05:29

The talk used to be that it was the number of masterworks that the crafter has that affects how disturbed he gets for art defamation. I don't know if things have changed since then though. Also I'm curious if this is target practice or live fire? Perhaps they wont be annoyed if you use them for killing things.
(0012502)
snow (reporter)
2010-09-08 05:57

What did you shoot bolts at?
Maybe they're getting annoyed if you shoot things that run off map... with bolts stuck in.
(0012503)
kwieland (reporter)
2010-09-08 06:39

My experience is the same as Quietust. I make thousands of masterwork bolts and have never had "masterpiece lost" message. Unless I destroy them in an atom smasher or something. Or melt them. They don't like it when you melt them (the metal ones, that is).
(0013224)
Logical2u (manager)
2010-10-06 10:34

Modified the title so it's more useful for searchers.
(0013225)
EddyP (reporter)
2010-10-06 10:36
edited on: 2010-10-06 10:51

I don't get the 'masterpiece lost' message, but my bonecarver got unhappy thoughts from 'art defacement' when my marksdwarf shot at some invaders. Bolts are all he's made.

EDIT: Looking closer, I found the MP lost message.

(0013243)
Malibu Stacey (reporter)
2010-10-07 11:22

This doesn't affect wooden bolts. One of my embark dwarves became a Legenday Woodcrafter from a Fey mood in which she created a wooden harp. She's now churning out stacks of wooden bolts for my marksdwarves, most of which are masterwork & doesn't have any mention of art defacement in her info nor any masterwork lost announcements when they use them for training.

Looks like another artifact of the new materials system & probably related to the bug where bone artifacts don't use any materials beyond the base material no matter how many extra materials the dwarf collects.
(0016528)
Xelsol (reporter)
2011-03-24 15:49

I just had the same problem. My hunter was shooting some masterwork yak bone bolts at a mountain goat, a few got lodged into it, the goats were replaced with groundhogs at the end of the month before the one in question died (and thus vanished), taking my masterwork bolts with him.

I do not believe this is a "minor" issue. It will lead to this fort's demise due to a tantrum spiral (he lost 3 masterpieces in the blink of an eye).
(0016540)
Quietust (reporter)
2011-03-24 18:46

Xelsol: the unhappiness caused by masterpiece destruction is inversely proportional to the number of masterpieces that have been created by the dwarf in question - if a dwarf's first and only masterpiece is destroyed, he'll go insane with grief, but if he's produced thousands of masterpieces and just one of them is destroyed, he won't mind much.
(0016866)
jcnorris (reporter)
2011-03-31 12:01

My legendary woodcrafter is now very unhappy about art defacement. After becoming legendary due to a fey mood, he made several stacks of bolts, and nothing else. There was a MP lost announcement.
(0017477)
Kogut (reporter)
2011-04-23 03:47

still in .25
(0018502)
Telarin (reporter)
2011-08-13 14:44

This also applies to metalworkers and metal bolts. My archers have been filling up the local demon population with steel bolts. Unfortunately, a side effect of this is that some of the bolts are destroyed when they miss and sink to the bottom of the magma sea. I then invariably get the "A masterwork of Urist McMoodydwarf has been lost!" and Urist McMoodydwarf suffers the travesty of art defacement.
(0019257)
San (reporter)
2011-12-25 22:18

Does anyone know a good workaround? Obviously you can take this into account ahead of time, but will having the dwarf produce more masterpieces after the fact help any?
(0019260)
kwieland (reporter)
2011-12-27 06:55
edited on: 2011-12-27 06:56

After the fact, probably not. However, churning out tons of masterpiece bolts will lessen the effect until it is less than "annoyed by the sun", ie, (new york accent) forgetta bout it.

(0022271)
tatterdemalian (reporter)
2012-04-15 07:39

Still in v34.07. It's really frustrating that I have to forbid every stack of steel masterwork bolts my weaponsmiths grind out, because not only do they churn them out by the ton, but they also freak out just as much if one of three hundred masterwork bolts are fired and broken as they do when one of their first 25 is. My legendary weaponcrafter went from "ecstatic" to "miserable and tantruming" in a single ambush, from the breaking (not theft) of 8 masterwork steel bolts.
(0022650)
garanis (reporter)
2012-05-21 13:24

This is a big deal. My best miner and part-time weaponsmith just beat my mayor/baron to death in a tantrum because a goat left with a masterwork iron bolt stuck in it's side.

- Issue History
Date Modified Username Field Change
2010-09-07 08:34 watcher New Issue
2010-09-07 08:44 Quietust Note Added: 0012479
2010-09-07 09:04 Hieronymous Alloy Issue Monitored: Hieronymous Alloy
2010-09-07 09:04 Hieronymous Alloy Issue End Monitor: Hieronymous Alloy
2010-09-08 04:38 watcher Note Added: 0012498
2010-09-08 05:29 Cryten Note Added: 0012500
2010-09-08 05:57 snow Note Added: 0012502
2010-09-08 06:39 kwieland Note Added: 0012503
2010-10-06 10:33 Logical2u Relationship added has duplicate 0003376
2010-10-06 10:34 Logical2u Note Added: 0013224
2010-10-06 10:34 Logical2u Summary masterpiece bone bolts => Bone carvers suffer art defacement when masterpiece bolts are used
2010-10-06 10:36 EddyP Note Added: 0013225
2010-10-06 10:51 EddyP Note Edited: 0013225 View Revisions
2010-10-06 12:31 Hieronymous Alloy Issue Monitored: Hieronymous Alloy
2010-10-07 11:22 Malibu Stacey Note Added: 0013243
2011-03-24 15:49 Xelsol Note Added: 0016528
2011-03-24 16:55 Footkerchief Summary Bone carvers suffer art defacement when masterpiece bolts are used => Bone carvers suffer art defacement when somebody leaves the map with stuck-in masterpiece bolts
2011-03-24 18:37 Xelsol Issue Monitored: Xelsol
2011-03-24 18:46 Quietust Note Added: 0016540
2011-03-31 12:01 jcnorris Note Added: 0016866
2011-04-23 03:47 Kogut Note Added: 0017477
2011-08-13 14:44 Telarin Note Added: 0018502
2011-12-25 22:18 San Note Added: 0019257
2011-12-26 09:58 Kogut Issue Monitored: Kogut
2011-12-27 06:55 kwieland Note Added: 0019260
2011-12-27 06:56 kwieland Note Edited: 0019260 View Revisions
2012-01-12 22:22 Footkerchief Relationship added related to 0005021
2012-02-26 11:51 Buglist Issue Monitored: Buglist
2012-04-15 07:39 tatterdemalian Note Added: 0022271
2012-05-21 13:24 garanis Note Added: 0022650
2012-06-24 22:18 Footkerchief Relationship added has duplicate 0006053


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