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IDProjectCategoryView StatusDate SubmittedLast Update
0003434Dwarf FortressDwarf Mode -- Militarypublic2010-10-16 15:522014-08-07 14:54
Assigned ToToady One 
PrioritynormalSeverityminorReproducibilityhave not tried
PlatformOSOS Version
Product Version0.31.16 
Target VersionFixed in Version0.40.07 
Summary0003434: Spammed message: Urist McSoldier cancels Rest: Paralyzed
DescriptionMy dwarfs engaged a forgotten beast which apparently had the ability to paralyse, and sustained injuries during the fight. Subsequent to its defeat the above message is being spammed (and therefore it's impossible for me to tell what's going on).

Saved game illustrating this: [^]
Steps To Reproduce1. Engage an enemy with the ability to paralyse.
2. Have dwarfs be wounded and paralysed.
3. Defeat aforementioned enemy.
4. Watch the spam roll in.
TagsNo tags attached.
Attached Files

- Relationships

-  Notes
crossmr (reporter)
2014-08-07 01:15

this is still present 4 years later, and seems to be causing massive FPS lag in the game. As soon as my dwarf entered this state, FPS dropped to 4 and people are just crawling. I thought it was because i opened a cavern to fight the beast, but things were fine until the dwarf was hurt, and also I've closed the cavern back up (levered flood gate), so it isn't a case of a mass spam of jobs.
crossmr (reporter)
2014-08-07 01:17

Confirmed, soldier just finally died (he was too far away for anyone to rescue in time) and as soon as he died FPS returned to normal. This should be upgraded in severity as it's a severely debilitating bug.
Footkerchief (manager)
2014-08-07 06:39

Please upload a save that demonstrates the problem to [^] and post the link here.
lethosor (manager)
2014-08-07 06:41

Reminder sent to: crossmr

Is there anything of interest in (DF)/errorlog.txt?
crossmr (reporter)
2014-08-07 08:13

Too late. he died within a few minutes and I couldn't do much in the game besides watch the slideshow. It's easy to replicate. I don't know if you have some dev tools you can use to spawn a forgotten beast with a poisonous bite, but if you do, get him to poison a dwarf and you've pretty much got it.

No nothing interesting there. This is a pretty obvious bug. Somehow the paralyzed state continually interrupts rest state. My dwarf was paralyzed and couldn't breathe so he was suffocating. He was trying to rest because of his injury but being paralyzed just interrupted it 10 times a second until he suffocated. For some reason that placed an enormous burden on the system and choked it. I've got another poisonous bite forgotten beast behind a wall. Tomorrow I'll try letting him out and see if I can replicate this. My dwarves are pretty high level, so It's not sure. This was a marksdwarf I think who got hit with his boiling extract through a fortification that made him paralyzed as he tried to go back to the barracks after the fight.

- Issue History
Date Modified Username Field Change
2010-10-16 15:52 sgrunt New Issue
2010-10-16 15:52 sgrunt Issue Monitored: sgrunt
2014-08-07 01:15 crossmr Note Added: 0028509
2014-08-07 01:17 crossmr Note Added: 0028511
2014-08-07 06:38 Footkerchief Assigned To => Footkerchief
2014-08-07 06:38 Footkerchief Status new => confirmed
2014-08-07 06:39 Footkerchief Note Added: 0028519
2014-08-07 06:41 lethosor Issue Monitored: crossmr
2014-08-07 06:41 lethosor Note Added: 0028520
2014-08-07 08:13 crossmr Note Added: 0028524
2014-08-07 14:54 Toady One Status confirmed => resolved
2014-08-07 14:54 Toady One Fixed in Version => Next Version
2014-08-07 14:54 Toady One Resolution open => fixed
2014-08-07 14:54 Toady One Assigned To Footkerchief => Toady One

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