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IDProjectCategoryView StatusDate SubmittedLast Update
0003521Dwarf FortressDwarf Mode -- Tradepublic2010-11-06 07:062010-11-06 08:08
Assigned ToLogical2u 
PrioritynormalSeverityminorReproducibilityhave not tried
PlatformLinuxOSDebianOS Version5 (lenny)
Product Version0.31.16 
Target VersionFixed in Version 
Summary0003521: Deconstructing depot leads to trader goods being appropriated by fortress
DescriptionI had a pretty funky situation lately, with deconstructing a depot, because I had another one in a more secure spot, where I wanted trading to happen. The end result was that I seemingly got everything the traders had. I was trading with the dwarves.
Steps To Reproduce1. Construct two depots.
2. Wait for traders to arrive.
3. Trade with traders.
4. Deconstruct the depot the traders are in.
5. Traders move to other depot, leaving their goods strewn around the site of the old depot.
Tagsdepot, goods, merchants, trade, traders
Attached Files

- Relationships
duplicate of 0000293resolvedToady One Deconstructing trade depot gives you the traders' items 

-  Notes
Logical2u (manager)
2010-11-06 08:08

Covered by Toady previously in 0000293.

- Issue History
Date Modified Username Field Change
2010-11-06 07:06 AbuDhabi New Issue
2010-11-06 07:07 AbuDhabi Tag Attached: depot
2010-11-06 07:07 AbuDhabi Tag Attached: merchants
2010-11-06 07:07 AbuDhabi Tag Attached: trade
2010-11-06 07:07 AbuDhabi Tag Attached: traders
2010-11-06 07:07 AbuDhabi Tag Attached: goods
2010-11-06 08:08 Logical2u Note Added: 0013638
2010-11-06 08:08 Logical2u Relationship added duplicate of 0000293
2010-11-06 08:08 Logical2u Status new => resolved
2010-11-06 08:08 Logical2u Resolution open => duplicate
2010-11-06 08:08 Logical2u Assigned To => Logical2u

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