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IDProjectCategoryView StatusDate SubmittedLast Update
0003561Dwarf FortressAdventure Mode -- Combatpublic2010-11-12 12:152014-07-12 09:34
ReporterDawide 
Assigned ToToady One 
PrioritylowSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformLinuxOSUbuntuOS Version10.10
Product Version0.31.17 
Target VersionFixed in Version0.40.01 
Summary0003561: Wild animals become friendly/neutral when unconscious
DescriptionA Rhesus Macaque becomes a friendly unit for a couple of turns during a fight.
Steps To ReproduceJust try an aimed attack to it and look that the game shows a friendly unit warning message.
Additional Informationhttp://dffd.wimbli.com/file.php?id=3394 [^]

Apparently this friendly state remains only for few turns.
TagsFixed in 0.40.01?, Intentional/Expected?
Attached Files

- Relationships

-  Notes
(0013751)
Glanzor (reporter)
2010-11-13 07:22

Was it unconsciouses when this happened? If yes then it's nothing new.
I actually think this is intentional to keep your adventurer from continuously attacking targets who doesn't pose a threat anymore while there are other dangers you should be fighting against.
(0013761)
Deon (reporter)
2010-11-13 09:06

Unconscious enemies become neutral for you and your companions to allow them to switch to other targets.
(0025982)
thvaz (reporter)
2014-07-12 09:33

Doesn't happen anymore with wild animals. Tested in various plays.
(0025984)
Footkerchief (manager)
2014-07-12 09:34

Thanks!

- Issue History
Date Modified Username Field Change
2010-11-12 12:15 Dawide New Issue
2010-11-13 06:36 Dawide Tag Attached: 31.17
2010-11-13 06:36 Dawide Tag Attached: adventure mode
2010-11-13 06:36 Dawide Tag Attached: animals
2010-11-13 06:36 Dawide Tag Attached: fighting
2010-11-13 07:22 Glanzor Note Added: 0013751
2010-11-13 07:23 Glanzor Issue Monitored: Glanzor
2010-11-13 09:06 Deon Note Added: 0013761
2012-01-27 07:21 Footkerchief Summary Wild animal becomes friendly => Wild animals become friendly/neutral when unconscious
2012-01-27 07:22 Footkerchief Tag Attached: Intentional/Expected?
2013-12-15 08:16 Footkerchief Tag Attached: Fixed in 0.34.12?
2013-12-15 08:16 Footkerchief Tag Detached: 31.17
2013-12-15 08:16 Footkerchief Tag Detached: animals
2013-12-15 08:16 Footkerchief Tag Detached: fighting
2013-12-15 08:16 Footkerchief Tag Detached: adventure mode
2014-07-07 22:23 Footkerchief Tag Renamed Fixed in 0.34.12? => Fixed in 0.40.01?
2014-07-12 09:33 thvaz Note Added: 0025982
2014-07-12 09:34 Footkerchief Note Added: 0025984
2014-07-12 09:34 Footkerchief Status new => resolved
2014-07-12 09:34 Footkerchief Fixed in Version => 0.40.01
2014-07-12 09:34 Footkerchief Resolution open => fixed
2014-07-12 09:34 Footkerchief Assigned To => Toady One


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