|Anonymous | Login | Signup for a new account||2022-12-07 02:03 PST|
|Main | My View | View Issues | Change Log | Roadmap|
|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0003868||Dwarf Fortress||Dwarf Mode -- Buildings, General||public||2011-01-03 11:56||2014-10-04 11:08|
|Priority||normal||Severity||minor||Reproducibility||have not tried|
|Target Version||Fixed in Version|
|Summary||0003868: Strange tile behavior after water freezing/ice melting/building|
|Description||Some unusable tiles appeared in my fort after playing with ice.|
I tried to dig ice to build some rooms in the see (smoothing ice wall), then tiled them with ice blocks. When summer came, smoothed icy wall melted, but since then i got some strange tiles you can't dig, channel, build, walk through.
|Additional Information||As i played a lot with ice in this zone (building / removing construction... I'm not sure what caused this bug.|
|Tags||Save Included, Save Needs Testing|
I have similar issue in my current fort in 0.31.25.
When water froze at winter, I dug some ice tiles in murky pools, then built walls on them. Later I deconstructed the walls, most of them left Ice floor tiles (which did not melt, but that is another bug), but 7 them left very strange "black hole" tiles.
-appear as completely black or show a stone boulder left from deconstructing the wall
-when viewed with (k) show completely nothing, even those containing a stone boulder
-are not walkable by dwarves
-constructions or furniture can't be built on them (shows "Blocked")
-are not minable
-digging a ramp 1 z-level below doesn't change them
-caveining something from above doesn't change them
-dropping water on them doesn't change them, but the dropped water is visible from z-level above
Save is available, PM me in the forums if you want me to upload. I am not going to delete the save.
edited on: 2011-10-28 14:11
I've seen other problems with ice messing up the tiles underneath it - if I dig beneath a murky pool and construct walls there, the "murky pool" tiles will disappear and be replaced with "[material] block floor" when the water freezes and remelts. This gave me a bit of a nasty surprise when I went to rebuild a bunch of old "rough" constructed walls using blocks - when I removed the constructed walls, the pool drained into the room and flooded it.
|This one is pretty much the same bug as 0001981.|
|2011-01-03 11:56||behbehr||New Issue|
|2011-01-03 11:56||behbehr||Issue Monitored: behbehr|
|2011-01-03 11:56||behbehr||Issue End Monitor: behbehr|
|2011-01-03 12:42||Dwarfu||Tag Attached: Save Included|
|2011-01-03 12:42||Dwarfu||Tag Attached: Save Needs Testing|
|2011-01-03 12:42||Dwarfu||Relationship added||child of 0001265|
|2011-10-28 12:02||Rafal99||Note Added: 0018922|
|2011-10-28 14:09||Quietust||Note Added: 0018924|
|2011-10-28 14:11||Quietust||Note Edited: 0018924||View Revisions|
|2011-11-10 02:18||Dwarfu||Relationship added||has duplicate 0004954|
|2012-05-21 11:20||Footkerchief||Relationship added||related to 0005932|
|2012-06-14 16:30||Footkerchief||Relationship added||related to 0004372|
|2012-06-14 16:30||Footkerchief||Relationship deleted||related to 0005932|
|2014-10-04 11:08||Rafal99||Note Added: 0030529|
|Copyright © 2000 - 2010 MantisBT Group|