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IDProjectCategoryView StatusDate SubmittedLast Update
0004032Dwarf FortressCivilizations/Entities -- Generalpublic2011-02-20 01:452011-04-01 13:34
ReporterWaladil 
Assigned ToFootkerchief 
PrioritylowSeveritymajorReproducibilityhave not tried
StatusresolvedResolutionduplicate 
PlatformOSWindows 7 64-bitOS VersionNew?
Product Version0.31.19 
Target VersionFixed in Version 
Summary0004032: Civilization without capitol
DescriptionI don't really know if this is a glitch or not, but don't want to wait too long.

World genned by precoded settings (Create new world, not Design new world).
Played as human adventurer
Civilization I was in had no leaders, or soldiers, and villagers asked about the capitol reply "There is no capitol."
There were several fortresses about: they were populated only by forest animals, almost as if they were the normal inhabitants. Horses, rhesus macaques, rabbits, and groundhogs were all common and hostile (not threatening, but hostile).
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0004179resolvedKnight Otu Castles are always empty or populated with wild life (animals) 

-  Notes
(0015327)
Waladil (reporter)
2011-02-20 10:45

Neither intentional nor expected (at least not by me).

- Issue History
Date Modified Username Field Change
2011-02-20 01:45 Waladil New Issue
2011-02-20 09:08 Footkerchief Tag Attached: Intentional/Expected?
2011-02-20 10:45 Waladil Note Added: 0015327
2011-04-01 13:34 Footkerchief Relationship added duplicate of 0004179
2011-04-01 13:34 Footkerchief Status new => resolved
2011-04-01 13:34 Footkerchief Resolution open => duplicate
2011-04-01 13:34 Footkerchief Assigned To => Footkerchief
2011-04-01 13:34 Footkerchief Tag Detached: Intentional/Expected?


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