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IDProjectCategoryView StatusDate SubmittedLast Update
0004202Dwarf FortressDwarf Mode -- Jobs, Itemspublic2011-03-12 06:052011-03-12 09:39
ReporterAbuDhabi 
Assigned ToLogical2u 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionduplicate 
Platform32bit LinuxOSDebianOS Version6
Product Version0.31.21 
Target VersionFixed in Version 
Summary0004202: Large stacks of bones cause ungodly clutter in workshops
DescriptionThe bones of some creatures (particularly megabeasts, but also things like jabberers) yield massive stacks of bones. When dwarves take these stacks into workshops to convert them into more worthwhile things, the workshop becomes cluttered - usually to the maximum amount. Only one bone gets converted into the end product, leading to a massive delay.

This also happens with meat obtained from such creatures, for purposes of cooking.

Perhaps a better idea would be for the dwarves to pick up only one of a stack, if they aren't going to operate on the entire stack at once?

Save: http://www.sendspace.com/file/z3yi1c [^] (DFFD seems down ATM)
Steps To Reproduce1. Load save.
2. Navigate to craftsdwarfs' workshops.
3. See that they are ☼CLT☼ with the huge stacks of bone in them.
Tagsstack
Attached Files

- Relationships
duplicate of 0000231resolvedToady One Body parts from large creatures (bones, meat, leather, tusks, etc) slow workshops down due to clutter 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2011-03-12 06:05 AbuDhabi New Issue
2011-03-12 06:47 Granite26 Tag Attached: stack
2011-03-12 09:39 Logical2u Relationship added duplicate of 0000231
2011-03-12 09:39 Logical2u Status new => resolved
2011-03-12 09:39 Logical2u Resolution open => duplicate
2011-03-12 09:39 Logical2u Assigned To => Logical2u


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