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IDProjectCategoryView StatusDate SubmittedLast Update
0004983Dwarf FortressDwarf Mode -- Invasionspublic2011-12-16 22:092014-01-26 08:31
ReporterSus 
Assigned ToToady One 
PrioritynormalSeveritycrashReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSWindows 7OS VersionSP 1
Product Version0.31.25 
Target VersionFixed in Version0.34.01 
Summary0004983: Crash occurs when Forgotten Beast cannot path into fort
DescriptionThe game seems to crash whenever there is a Forgotten beast that cannot path into the fortress or locate its next victim, e.g. the cavern entrance is floored over or the fort is sealed with moated drawbridges the FB can't breach and it's already killed and destroyed everything outside.
Steps To Reproduce- breach Caverns
- floor over Cavern entrance
- wait for Forgotten beast

OR

- dig Cavern entrance outside a moated drawbrisdge
- wait for FB
- raise bridges so FB cannot enter the fort and wait for it to kill everything outside
Additional InformationIf that has any bearing on the matter, I'm using the Lazy Newb Pack V1.3 with Phoebus' graphics set. Having Dwarf Therapist connected to the game at the time seems to increase the probability of crash or speed up the process (but it occurs without an active DT session as well).
Tagscavern, Fixed in 0.34.01?, forgotten beast, pathing
Attached Files

- Relationships

-  Notes
(0019183)
Sus (reporter)
2011-12-16 22:33
edited on: 2011-12-16 22:34

Example of a crashing fort here (rar package):

http://www.mediafire.com/?21rax70fa91t1sn [^]

Crashes when FB attacks and drawbridges are raised (via levers in commons)

(0019203)
Footkerchief (manager)
2011-12-20 08:34

Reminder sent to: Sus

Please reupload your saves to http://dffd.wimbli.com. [^] Uploads don't last very long on Mediafire.
(0019210)
flamoot (reporter)
2011-12-20 11:31

I just got a Forgotten Beast that spawned in a part of the cave which was all twisty little passages, and it was walled in by cave trees. I didn't get a crash. Just saying. It is still down there
(0019217)
Sus (reporter)
2011-12-21 08:45

Ah, apologies. I wasn't aware of that... feature of Mediafire.

Here's the RAR on DF File Depot:

http://dffd.wimbli.com/file.php?id=5284 [^]
(0019222)
Footkerchief (manager)
2011-12-21 11:38

Thanks!
(0019303)
Footkerchief (manager)
2012-01-06 19:22
edited on: 2012-01-06 19:24

This will need re-testing in the next release:
http://bay12games.com/dwarves/index.html#2012-01-06 [^]
"[...] fixed a rare forgotten beast crash which has undoubtedly scuttled various fortresses in the currently released version [...]"

(0019492)
Sus (reporter)
2012-02-14 00:36

I think this may be a performance issue.

The game seems to crash every time there's a lot of pathing / fluid dynamics / temperature calculations / other processor and memory intensive stuff going on.

I'll have to try and see if using a smaller world and/or embark site and lower population cap will solve it.
(0024358)
Footkerchief (manager)
2014-01-26 08:31

Assuming fixed.

- Issue History
Date Modified Username Field Change
2011-12-16 22:09 Sus New Issue
2011-12-16 22:13 Sus Issue Monitored: Sus
2011-12-16 22:27 Sus Issue End Monitor: Sus
2011-12-16 22:27 Sus Issue Monitored: Sus
2011-12-16 22:33 Sus Note Added: 0019183
2011-12-16 22:34 Sus Note Edited: 0019183 View Revisions
2011-12-18 03:49 Sus Tag Attached: cavern
2011-12-18 03:49 Sus Tag Attached: forgotten beast
2011-12-18 03:49 Sus Tag Attached: pathing
2011-12-20 08:34 Footkerchief Note Added: 0019203
2011-12-20 11:31 flamoot Note Added: 0019210
2011-12-21 08:45 Sus Note Added: 0019217
2011-12-21 11:38 Footkerchief Note Added: 0019222
2012-01-06 19:21 Footkerchief Tag Attached: Fixed in 0.31.26?
2012-01-06 19:22 Footkerchief Note Added: 0019303
2012-01-06 19:23 Footkerchief Note Edited: 0019303 View Revisions
2012-01-06 19:23 Footkerchief Note Edited: 0019303 View Revisions
2012-01-06 19:23 Footkerchief Note Edited: 0019303 View Revisions
2012-01-06 19:24 Footkerchief Note Edited: 0019303 View Revisions
2012-02-14 00:36 Sus Note Added: 0019492
2012-02-14 05:12 Footkerchief Tag Renamed Fixed in 0.31.26? => Fixed in 0.34.01?
2014-01-26 08:31 Footkerchief Note Added: 0024358
2014-01-26 08:31 Footkerchief Status new => resolved
2014-01-26 08:31 Footkerchief Fixed in Version => 0.34.01
2014-01-26 08:31 Footkerchief Resolution open => fixed
2014-01-26 08:31 Footkerchief Assigned To => Toady One


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