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IDProjectCategoryView StatusDate SubmittedLast Update
0005047Dwarf FortressAdventure Mode -- Sleeppublic2012-02-14 02:062012-03-06 18:00
Assigned ToToady One 
PlatformPCOSWindowsOS Version7
Product Version0.34.01 
Target VersionFixed in Version0.34.05 
Summary0005047: Sleep in building/house; wake up outside or on roof
DescriptionWhen you sleep in a city building, you'll wake up outside. At least, this is what I've experienced twice already now, in a single adventure game.

I think it's because the buildings are part of the unwalkable tiles of the city map, so it boots you out into the wilderness the next time it checks... which is when you wake up.
Steps To ReproduceGo to a big city, ask one of the npcs in a building to let you sleep there, and go to sleep.
TagsNo tags attached.
Attached Files

- Relationships
related to 0003544resolvedToady One Sleep on top of castle tower, wake up outside of castle 
has duplicate 0005152resolvedFootkerchief respawn on roof 
has duplicate 0005157resolvedFootkerchief Went to sleep in a house. Woke up on the roof. 
has duplicate 0005385resolvedFootkerchief Waking up in another location 
related to 0005683confirmedDwarfu Adventurer starts off on the roof of a building - no way to get down 
related to 0006176new After sleeping in fort, companions are unreachable (on roof?) 

-  Notes
Knight Otu (manager)
2012-02-14 03:03

Reminder sent to: Dekker3D

This sounds a lot like 0003544. Are you booted right out of the city, or do you stay in the city, but outside the buildings?
Zeltaen (reporter)
2012-02-14 09:51

I encountered this as well. I went to sleep inside of a house in a hamlet without asking permission first. I got the usual "can I help you" dialog, and then asked permission. I slept until dawn and woke up on the roof. Rude!
Dekker3D (reporter)
2012-02-14 12:59

I'm booted right out of the city. Not on the roof, not out the door.. right out of the city. On another genned world, it didn't happen anymore. The world it did happen in is now in fortress mode instead of adventurer mode, so I'm not sure if a save would be useful.
sylverone (reporter)
2012-02-15 00:24

My first time sleeping in the new version; woke up on the roof. Now I gotta jump down...
Tarran (reporter)
2012-02-15 03:32
edited on: 2012-02-15 03:36

My adventurer can confirm this. I woke up on a two-story building (which MIGHT be the same one I slept in, not sure) and... well... broken leg with no crutch in sight and bruised throat. Oh well, at least it healed in a day.

I've also had it earlier on another adventurer who slept in a doorway and got teleported away from all nearby buildings.

Khym Chanur (reporter)
2012-02-15 04:14

I can confirm as well: go to sleep inside, wake up on roof.
ubermonkey (reporter)
2012-02-15 12:00
edited on: 2012-02-15 12:30

I had a similar thing happen... Went to sleep in a house in a Hamlet (asked first), woke up on the roof.

To make things worse, bogeymen attacked the Hamlet while I was up there and killed some Humans (I suppose being on the roof counts as sleeping outdoors).

Thomar (reporter)
2012-02-15 16:33

Confirmed. Slept in a building, woke up on the roof. Slept outside of the keep, woke up in the courtyard.
toastee (reporter)
2012-02-17 08:59
edited on: 2012-02-17 09:04

Confirmed again, Woke up in the roof, no way down except to splatter myself.
Only happens with "sleep till dawn"
I had permission to sleep there.
The bug appears to have moved me up 1 level about about 10-15 squares SW.

Matt_S (reporter)
2012-02-18 15:01
edited on: 2012-02-18 15:08

I can also confirm this. I had asked for permission, stepped outside, then came back in and slept. Jumping down from the roof messed me up pretty bad, but once I was able to grab my sword and shield and crawl back into a house between bouts of unconsciousness, and sleep it off, I was just fine. My only injury was my previously injured ear.

tharkun (reporter)
2012-02-20 13:48

It seems to happen to me fairly regularly. I asked for permission, went to sleep for 8 hours and woke up on the roof with all my companions. Went back to sleep to see if I woke up inside, and was awakened surrounded by boogymen, still on the roof, and my companions were on the ground level. After taking a few wounds from the boogymen and then more bruising from jumping off the roof the towns people were able to save me. I then went back to sleep, was awakened by a resident, asked permission, and woke up again on the roof. I switched into travel mode to get down this time to avoid bruising.
Toady One (administrator)
2012-03-05 01:29

This'll be fixed for 0.34.05, but if you have a save and the first thing you do is sleep, it might still have some bad info. Just move a bit and it will hopefully clear up for all time.

- Issue History
Date Modified Username Field Change
2012-02-14 02:06 Dekker3D New Issue
2012-02-14 03:00 Knight Otu Relationship added related to 0003544
2012-02-14 03:03 Knight Otu Note Added: 0019497
2012-02-14 05:08 Footkerchief Tag Attached: AWAITING UPDATE
2012-02-14 09:51 Zeltaen Note Added: 0019527
2012-02-14 12:59 Dekker3D Note Added: 0019547
2012-02-15 00:24 sylverone Note Added: 0019608
2012-02-15 03:32 Tarran Note Added: 0019613
2012-02-15 03:36 Tarran Note Edited: 0019613 View Revisions
2012-02-15 04:14 Khym Chanur Note Added: 0019619
2012-02-15 12:00 ubermonkey Note Added: 0019661
2012-02-15 12:30 ubermonkey Note Edited: 0019661 View Revisions
2012-02-15 16:33 Thomar Note Added: 0019716
2012-02-15 19:35 Footkerchief Relationship added has duplicate 0005152
2012-02-15 19:35 Footkerchief Issue Monitored: m4davis
2012-02-16 07:04 Footkerchief Summary Sleep in building; wake up outside => Sleep in building/house; wake up outside or on roof
2012-02-16 07:04 Footkerchief Relationship added has duplicate 0005157
2012-02-16 07:04 Footkerchief Tag Detached: AWAITING UPDATE
2012-02-17 08:59 toastee Note Added: 0019933
2012-02-17 09:02 toastee Note Edited: 0019933 View Revisions
2012-02-17 09:02 toastee Note Edited: 0019933 View Revisions
2012-02-17 09:04 toastee Note Edited: 0019933 View Revisions
2012-02-18 15:01 Matt_S Note Added: 0020064
2012-02-18 15:04 Matt_S Note Edited: 0020064 View Revisions
2012-02-18 15:08 Matt_S Note Edited: 0020064 View Revisions
2012-02-19 14:32 Aar Issue Monitored: Aar
2012-02-20 13:48 tharkun Note Added: 0020286
2012-02-21 21:49 Footkerchief Relationship added has duplicate 0005385
2012-03-05 01:29 Toady One Note Added: 0021094
2012-03-05 01:29 Toady One Status new => resolved
2012-03-05 01:29 Toady One Fixed in Version => Next Version
2012-03-05 01:29 Toady One Resolution open => fixed
2012-03-05 01:29 Toady One Assigned To => Toady One
2012-03-06 18:00 Aar Issue End Monitor: Aar
2012-03-20 05:57 Footkerchief Relationship added related to 0005683
2012-09-11 21:03 Footkerchief Relationship added related to 0006176

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