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IDProjectCategoryView StatusDate SubmittedLast Update
0005237Dwarf FortressDwarf Mode -- Immigrationpublic2012-02-17 15:572012-02-17 16:00
ReporterDrawde 
Assigned ToKnight Otu 
PrioritynormalSeverityminorReproducibilityrandom
StatusresolvedResolutionduplicate 
PlatformWindowsOSOS Version
Product Version0.34.01 
Target VersionFixed in Version 
Summary0005237: Trader migrants not part of the fort
DescriptionI'm not certain if this was a migrant issue or something else.

I had a migrant wave come in. Two of the dwarves were traders. They had the blinking X that new migrants have when they first show up, so I'm pretty sure they were migrants. I couldn't access their profession menu, and they were listed as friendlies in the unit screen, not as a normal unit. All they did is wander around near where they entered the fort screen.

This could be something else entirely, but I'm pretty sure they were migrants.
Steps To ReproduceHard to say. If they were simply migrants with their best skill as a trader one, we'd have no control over it.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0005098resolvedToady One "Friendly" migrants with Trader profession act like on-the-job merchants 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2012-02-17 15:57 Drawde New Issue
2012-02-17 16:00 Knight Otu Relationship added duplicate of 0005098
2012-02-17 16:00 Knight Otu Status new => resolved
2012-02-17 16:00 Knight Otu Resolution open => duplicate
2012-02-17 16:00 Knight Otu Assigned To => Knight Otu


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