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IDProjectCategoryView StatusDate SubmittedLast Update
0005458Dwarf FortressDwarf Mode -- Flowspublic2012-02-26 07:312015-12-01 19:51
Reporterkral 
Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version0.34.02 
Target VersionFixed in Version 
Summary0005458: Flows push creatures and dwarves through wall grates
DescriptionIf a water flow pushes a dwarf against a wall grate, the dwarf will go through the wall grate as if it wasn't there but can't path back out the same way.
Steps To ReproduceMake a small swimming pool with a wall grate and a dwarf, drain the pool such that a flow will push the dwarf against the wall grate (doesn't require a full 7/7 water level), the dwarf winds up on the other side of the grate.
TagsFixed in 0.42.01?
Attached Files

- Relationships
related to 0003327new Creatures can pathfind, move and get flow-pushed through submerged fortifications 
has duplicate 0003131resolvedFootkerchief Forgotten Beast occupies same tile as tree in water, cannot be shot 

-  Notes
(0024426)
Footkerchief (manager)
2014-01-27 14:52

0003131 suggests that this may happen with trees too.

- Issue History
Date Modified Username Field Change
2012-02-26 07:31 kral New Issue
2012-02-26 07:32 Footkerchief Relationship added related to 0003327
2014-01-27 14:52 Footkerchief Relationship added has duplicate 0003131
2014-01-27 14:52 Footkerchief Note Added: 0024426
2015-12-01 19:51 Footkerchief Tag Attached: Fixed in 0.42.01?
2018-04-16 10:22 Huntthetroll Issue Monitored: Huntthetroll


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