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IDProjectCategoryView StatusDate SubmittedLast Update
0005812Dwarf FortressDwarf Mode -- Militarypublic2012-04-14 11:542018-10-21 10:30
ReporterVideospirit 
Assigned ToFootkerchief 
PrioritynormalSeveritytweakReproducibilityalways
Statusneeds feedbackResolutionopen 
PlatformToshiba Satellite L300DOSWindows 7OS Version
Product Version0.34.07 
Target VersionFixed in Version 
Summary0005812: Bigger than average dwarves refuse to equip big weapons
Descriptionhttp://dwarffortresswiki.org/index.php/Weapons [^] implies bigger dwarves can equip the larger weapons in adventure mode, but dwarves refuse to do so in fortress mode. This makes the Pikedwarf skill impossible to train in fortress mode. Goblins, who are the same size as dwarves, have no problem equipping these items when they invade. Also, Dwarves seem to refuse to use Longswords 1 handed but that may have just been them being too lazy to pick up a shield.
Steps To Reproduceeither trade for or kill some foreign units for two handed swords, halberds, pikes, Mauls, or Great axes, than try to make a dwarf equip one.
Tagsbody size, equip, halberd, maul, pike, size, weapon
Attached Files

- Relationships
related to 0000535acknowledgedToady One Equipping weapons/armor on military is erratic 

-  Notes
(0023109)
splinterz (reporter)
2012-06-25 15:13

testing has shown that appearance modifiers broadness and height, while changing the overall size of a dwarf, aren't taken into account when checking if weapons can or cannot be used. only the base average body size (60000 for adult dwarves) is used.


http://www.bay12forums.com/smf/index.php?topic=112093.msg3401686#msg3401686 [^]
(0030908)
Footkerchief (manager)
2014-11-08 11:04

Is this bug still present in 0.40.15+?
(0038885)
Turbo2151 (reporter)
2018-10-21 10:30

Not sure if this is the right place to post but it looks like this issue is still occurring in 0.44.12. According to dwarf therapist, my military dwarf (who is trying to equip the weapon) has a size of 71610 and will not equip either a pike (req. size 62500 according to wiki), great axe (req. size 62500 according to wiki) or Maul (req. size 62500 according to wiki). They will equip a battle axe and whip when asked (which are located in the same stockpile) however when switching their weapon in the military equip screen they will put their current weapon (battle axe, whip etc) away into the stockpile but will not then pick up their new weapon rather they will go to drill without it. Specifying the weapon type further e.g. asking for them to equip a bronze maul (The maul I currently have is Bronze) and changing to exact match doesn't change the outcome conversely specifying only the weapon type with partial match results in the same outcome.

- Issue History
Date Modified Username Field Change
2012-04-14 11:54 Videospirit New Issue
2012-04-14 19:25 Felblood Issue Monitored: Felblood
2012-06-25 15:13 splinterz Note Added: 0023109
2012-06-25 15:14 splinterz Issue Monitored: splinterz
2012-06-25 15:14 splinterz Issue End Monitor: splinterz
2012-06-27 05:31 splinterz Tag Attached: equip
2012-06-27 05:31 splinterz Tag Attached: pike
2012-06-27 05:31 splinterz Tag Attached: size
2012-06-27 05:31 splinterz Tag Attached: weapon
2012-06-27 05:31 splinterz Tag Attached: body size
2012-06-27 05:31 splinterz Tag Attached: halberd
2012-06-27 05:31 splinterz Tag Attached: maul
2012-06-27 05:31 splinterz Issue Monitored: splinterz
2012-12-22 13:06 arclance Issue Monitored: arclance
2013-09-27 11:19 Footkerchief Relationship added related to 0000535
2014-08-18 14:12 Button Issue Monitored: Button
2014-08-18 14:30 Talvieno Issue Monitored: Talvieno
2014-08-18 14:40 Talvieno Issue End Monitor: Talvieno
2014-11-07 18:47 park66665 Issue Monitored: park66665
2014-11-08 11:04 Footkerchief Note Added: 0030908
2014-11-08 11:04 Footkerchief Assigned To => Footkerchief
2014-11-08 11:04 Footkerchief Status new => needs feedback
2018-10-21 10:30 Turbo2151 Note Added: 0038885


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