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IDProjectCategoryView StatusDate SubmittedLast Update
0006563Dwarf FortressAdventure Mode -- Environmentpublic2014-07-07 21:412014-08-29 12:40
Assigned ToToady One 
PrioritynormalSeverityminorReproducibilityhave not tried
PlatformPCOSWindows 7OS Version
Product Version0.40.01 
Target VersionFixed in Version0.40.11 
Summary0006563: All clothes in cabinets of Dwarven Fortress are too large for dwarves
DescriptionLiterally every cabinet in the dwarven fortress, even in the room I start in,is filled to the brim with clothes that are too large for me (or any other dwarf) to wear.
Steps To ReproduceGenerate a character, play adventure mode as a dwarf.
TagsNo tags attached.
Attached Files

- Relationships
related to 0005598resolvedToady One Town shops/cabinets contain human-sized clothes regardless of size of actual residents 
has duplicate 0006614resolvedKnight Otu NPC mountain homes have clothing too large for dwarves 
has duplicate 0006644resolvedKnight Otu Clothing in dwarf sites is large 
has duplicate 0007246resolvedFootkerchief Non-Human civilization sites have human-sized armor 
related to 0008578needs feedbackFootkerchief no dwarf sized item in ruined fortress 

-  Notes
AseaHeru (reporter)
2014-07-07 22:13

I did not see this, only dwarf sized.
This was in a deep fort (I think), so it may be different elsewhere.
Rafal99 (reporter)
2014-07-08 09:21

Related to 0005598.
smjjames (reporter)
2014-07-09 12:23

Seeing this as well.
Talvieno (reporter)
2014-07-15 19:46

It's large everywhere. I haven't seen dwarf or elf-sized clothing yet. Well, except on dead guys.
smjjames (reporter)
2014-07-21 15:16

Still in 40.04

The same is also true of items in Dark Fortresses.
eliotcougar (reporter)
2014-08-15 02:39

I must note that this issue is gamebreaking and makes Adventure mode almost unplayable if you're an elf or a dwarf... Maybe we should all agree that non-human Adv-mode is not finished yet and go on?..
It is even more pointless to play as an elf since they never have good weapons and armor, and "tree-buildings" are painful to navigate when you have to find some guy around...
Daonitre (reporter)
2014-08-22 05:04

verified in 40.09
Found a workaround. It sucks (read: takes too long to really be viable), but you can trade for personal items from the town guards. Give them meat and they'll give you their armor and weapons. Not ideal - but it's something at least... and you can still jack stuff from your own forts so they *should* fit.

So for you RPers, you have a way to play... the rest of my adventurers will be human until this gets fixed. :P

- Issue History
Date Modified Username Field Change
2014-07-07 21:41 BlueQueBall New Issue
2014-07-07 22:13 AseaHeru Note Added: 0024931
2014-07-08 05:07 Knight Otu Relationship added has duplicate 0006614
2014-07-08 09:14 Knight Otu Relationship added has duplicate 0006644
2014-07-08 09:21 Rafal99 Note Added: 0025058
2014-07-08 09:33 lethosor Relationship added related to 0005598
2014-07-09 12:23 smjjames Note Added: 0025363
2014-07-13 17:53 Footkerchief Relationship added has duplicate 0007246
2014-07-15 19:46 Talvieno Note Added: 0026576
2014-07-21 15:16 smjjames Note Added: 0027157
2014-08-15 02:39 eliotcougar Note Added: 0029084
2014-08-15 06:35 Footkerchief Assigned To => Footkerchief
2014-08-15 06:35 Footkerchief Status new => confirmed
2014-08-20 13:47 Mopsy Issue Monitored: Mopsy
2014-08-22 05:04 Daonitre Note Added: 0029475
2014-08-29 12:40 Toady One Status confirmed => resolved
2014-08-29 12:40 Toady One Fixed in Version => Next Version
2014-08-29 12:40 Toady One Resolution open => fixed
2014-08-29 12:40 Toady One Assigned To Footkerchief => Toady One
2014-11-24 06:48 Footkerchief Relationship added related to 0008578

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