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IDProjectCategoryView StatusDate SubmittedLast Update
0006625Dwarf FortressDwarf Mode -- Economicspublic2014-07-08 04:462017-11-24 23:33
Assigned ToFootkerchief 
PrioritynormalSeveritymajorReproducibilityhave not tried
PlatformCOMPUTEROSwindows OS Versionwindows 7 64 bit
Product Version0.40.01 
Target VersionFixed in Version 
Summary0006625: Merchants climb up tree and go insane
DescriptionMerchants climb up tree and won't come down
Steps To ReproduceWhat happened when this occurred
-Merchants did not go to trade depot as it was inaccessible
-deconstructed trade depot and put it in an accessible place after it said that they will be skipping us.

Additional Information [^]

TagsNo tags attached.
Attached Files

- Relationships
related to 0000871new Traders/merchants go crazy (berserk/insane/melancholy) if trade depot doesn't exist when they arrive 
related to 0006586needs feedbackFootkerchief Carpenter climbs multi-block trees to die 
related to 0007595confirmedFootkerchief Merchants petrified with fear by were-creatures 
has duplicate 0007429resolvedFootkerchief Treed trader won't come down, can't trade 
has duplicate 0007777resolvedKnight Otu Merchant went mad up a tree 
has duplicate 0008626resolvedFootkerchief When traders/diplomat comees to fortress they spawn somewhere inaccessible 
related to 0007305resolvedFootkerchief Caravan arrives dead. 

-  Notes
Dame de la Licorne (reporter)
2014-07-17 18:24

If it helps, the same behavior is exhibited in 0007429, with linked save file. In that save, the depot is accessible, the treed merchant went up a tree as a result of being overcome by terror/horror.
SteveTheRed (reporter)
2014-08-11 06:32

Again in 0.40.07.

This time I saw the liaison running past at ludicrous speed a little after he'd had his meetings and left, apparently horrified by something (the only things around to be horrified by are some vultures). I thought he'd got over it and left, until a while later I got the notification that a diplomat had left unhappy, which turns out to be a euphemism for "is still here, but has gone mad".
ArmokGoB (reporter)
2017-11-24 23:33
edited on: 2017-11-24 23:33

Did 0.44.02 fix this?

- Issue History
Date Modified Username Field Change
2014-07-08 04:46 Kavaloosh New Issue
2014-07-08 08:39 Footkerchief Relationship added related to 0000871
2014-07-14 22:33 Footkerchief Relationship added related to 0007305
2014-07-17 16:49 Footkerchief Relationship added has duplicate 0007429
2014-07-17 16:49 Footkerchief Relationship added related to 0006586
2014-07-17 18:24 Dame de la Licorne Note Added: 0026797
2014-08-01 04:50 Knight Otu Relationship added has duplicate 0007777
2014-08-11 06:32 SteveTheRed Note Added: 0028792
2014-08-11 08:02 Footkerchief Relationship added related to 0007595
2014-12-19 06:55 Footkerchief Relationship added related to 0008626
2014-12-29 08:05 Footkerchief Relationship replaced has duplicate 0008626
2014-12-29 08:05 Footkerchief Assigned To => Footkerchief
2014-12-29 08:05 Footkerchief Status new => confirmed
2017-11-24 23:33 ArmokGoB Note Added: 0036977
2017-11-24 23:33 ArmokGoB Note Edited: 0036977 View Revisions
2018-04-16 17:26 Huntthetroll Issue Monitored: Huntthetroll

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