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IDProjectCategoryView StatusDate SubmittedLast Update
0006667Dwarf FortressDwarf Mode -- Interface, Farm Plotspublic2014-07-08 10:252014-10-04 06:55
Assigned Tolethosor 
PrioritynormalSeverityminorReproducibilityhave not tried
PlatformOSOS Version
Product Version0.40.01 
Target VersionFixed in Version 
Summary0006667: Both indoor and outdoor plants appearing in planting list
DescriptionThe list of available plants may show both indoor and outdoor plants. I encountered this on a plot that had been channeled from the surface, although an adjacent plot correctly showed only outdoor plants. Possibly related to 0006562?
Steps To ReproduceHaven't tried yet.
Additional InformationScreenshot at [^]
TagsNo tags attached.
Attached Files

- Relationships
related to 0000087resolvedToady One If one tile of a farm plot is dry or has the wrong biome, it also prevents the succeeding tiles from getting planted 
has duplicate 0007234resolvedFootkerchief Farm plots in a mixture of light and dark allow full planting range. 

-  Notes
Talvieno (reporter)
2014-07-23 05:54
edited on: 2014-07-23 06:35

Would like to add that trees growing one z-level above make "light" show up below. i.e., light passes through the floor tile beneath a tree. Trees are invisible to light.


Edit: Submitted a bug report to that effect. 0007585

lethosor (manager)
2014-10-01 15:56

Reminder sent to: heritage727

Are you able to reproduce this in 0.40.13+? It doesn't appear to occur in any of my forts.
Loci (manager)
2014-10-02 09:19

As the linked duplicate says, any farm plot with a mixture of light and dark tiles allows both above ground and subterranean plants to be selected. While the number of bugs that inadvertently cause a mixture of light and dark tiles has been reduced, the reported behavior still occurs when such a plot is arranged manually. Though both types of crops can be selected, it appears that only a crop that corresponds to the top left tile of the plot will ever be planted, and then only up to the first non-corresponding tile of the plot (0000087).

I'm not sure what the "correct" behavior should be, but allowing players to select a crop that will never be planted sure sounds buggy to me.
heritage727 (reporter)
2014-10-03 05:57

Unfortunately I've had to give up DF for the time being and can't do any more testing. The last fortresses I started were at .07 or .08 and I didn't notice the issue then.

- Issue History
Date Modified Username Field Change
2014-07-08 10:25 heritage727 New Issue
2014-07-08 11:02 Footkerchief Relationship added related to 0000087
2014-07-13 15:51 Footkerchief Relationship added has duplicate 0007234
2014-07-23 05:54 Talvieno Note Added: 0027302
2014-07-23 06:34 Talvieno Note Edited: 0027302 View Revisions
2014-07-23 06:35 Talvieno Note Edited: 0027302 View Revisions
2014-10-01 15:56 lethosor Note Added: 0030479
2014-10-01 15:57 lethosor Assigned To => lethosor
2014-10-01 15:57 lethosor Status new => needs feedback
2014-10-02 09:19 Loci Note Added: 0030496
2014-10-03 05:57 heritage727 Note Added: 0030516
2014-10-03 05:57 heritage727 Status needs feedback => assigned
2014-10-04 06:55 lethosor Status assigned => confirmed
2018-04-26 18:39 Huntthetroll Issue Monitored: Huntthetroll

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