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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0006667 | Dwarf Fortress | Dwarf Mode -- Interface, Farm Plots | public | 2014-07-08 10:25 | 2014-10-04 06:55 | ||||||
Reporter | heritage727 | ||||||||||
Assigned To | lethosor | ||||||||||
Priority | normal | Severity | minor | Reproducibility | have not tried | ||||||
Status | confirmed | Resolution | open | ||||||||
Platform | OS | OS Version | |||||||||
Product Version | 0.40.01 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0006667: Both indoor and outdoor plants appearing in planting list | ||||||||||
Description | The list of available plants may show both indoor and outdoor plants. I encountered this on a plot that had been channeled from the surface, although an adjacent plot correctly showed only outdoor plants. Possibly related to 0006562? | ||||||||||
Steps To Reproduce | Haven't tried yet. | ||||||||||
Additional Information | Screenshot at http://i.imgur.com/dKIAvpo.jpg [^] | ||||||||||
Tags | No tags attached. | ||||||||||
Attached Files | |||||||||||
Relationships | |||||||||||
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Notes | |
(0027302) Talvieno (reporter) 2014-07-23 05:54 edited on: 2014-07-23 06:35 |
Would like to add that trees growing one z-level above make "light" show up below. i.e., light passes through the floor tile beneath a tree. Trees are invisible to light. 40.04 Edit: Submitted a bug report to that effect. 0007585 |
(0030479) lethosor (manager) 2014-10-01 15:56 |
Reminder sent to: heritage727 Are you able to reproduce this in 0.40.13+? It doesn't appear to occur in any of my forts. |
(0030496) Loci (manager) 2014-10-02 09:19 |
As the linked duplicate says, any farm plot with a mixture of light and dark tiles allows both above ground and subterranean plants to be selected. While the number of bugs that inadvertently cause a mixture of light and dark tiles has been reduced, the reported behavior still occurs when such a plot is arranged manually. Though both types of crops can be selected, it appears that only a crop that corresponds to the top left tile of the plot will ever be planted, and then only up to the first non-corresponding tile of the plot (0000087). I'm not sure what the "correct" behavior should be, but allowing players to select a crop that will never be planted sure sounds buggy to me. |
(0030516) heritage727 (reporter) 2014-10-03 05:57 |
Unfortunately I've had to give up DF for the time being and can't do any more testing. The last fortresses I started were at .07 or .08 and I didn't notice the issue then. |
Issue History | |||
Date Modified | Username | Field | Change |
2014-07-08 10:25 | heritage727 | New Issue | |
2014-07-08 11:02 | Footkerchief | Relationship added | related to 0000087 |
2014-07-13 15:51 | Footkerchief | Relationship added | has duplicate 0007234 |
2014-07-23 05:54 | Talvieno | Note Added: 0027302 | |
2014-07-23 06:34 | Talvieno | Note Edited: 0027302 | View Revisions |
2014-07-23 06:35 | Talvieno | Note Edited: 0027302 | View Revisions |
2014-10-01 15:56 | lethosor | Note Added: 0030479 | |
2014-10-01 15:57 | lethosor | Assigned To | => lethosor |
2014-10-01 15:57 | lethosor | Status | new => needs feedback |
2014-10-02 09:19 | Loci | Note Added: 0030496 | |
2014-10-03 05:57 | heritage727 | Note Added: 0030516 | |
2014-10-03 05:57 | heritage727 | Status | needs feedback => assigned |
2014-10-04 06:55 | lethosor | Status | assigned => confirmed |
2018-04-26 18:39 | Huntthetroll | Issue Monitored: Huntthetroll |
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