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IDProjectCategoryView StatusDate SubmittedLast Update
0006985Dwarf FortressMaterial Propertiespublic2014-07-10 16:402014-07-25 13:35
ReporterQuietust 
Assigned ToToady One 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version0.40.02 
Target VersionFixed in Version0.40.05 
Summary0006985: Some wood densities not applied properly
DescriptionThe following trees are defining their SOLID_DENSITY near the bottom of their tokens, which in a few cases causes the density to be applied to the wrong material:

TOWER_CAP (okay)
BLACK_CAP (okay)
NETHER_CAP (okay)
GOBLIN_CAP (okay)
FUNGIWOOD (okay)
TUNNEL_TUBE (okay)
SPORE_TREE (okay)
BLOOD_THORN (okay)
GLUMPRONG (okay)
FEATHER (bad, applied to EGG)
HIGHWOOD (bad, applied to FLOWER)
TagsProbable Quick Fix
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- Issue History
Date Modified Username Field Change
2014-07-10 16:40 Quietust New Issue
2014-07-10 16:58 Footkerchief Tag Attached: Probable Quick Fix
2014-07-25 13:35 Toady One Status new => resolved
2014-07-25 13:35 Toady One Fixed in Version => Next Version
2014-07-25 13:35 Toady One Resolution open => fixed
2014-07-25 13:35 Toady One Assigned To => Toady One


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