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IDProjectCategoryView StatusDate SubmittedLast Update
0007093Dwarf FortressCreaturespublic2014-07-11 16:392014-07-11 20:21
Assigned ToFootkerchief 
PriorityhighSeverityminorReproducibilityhave not tried
PlatformPCOSWindows 7OS Version
Product Version0.40.02 
Target VersionFixed in Version 
Summary0007093: Flying creatures stuck in the skies, possibly causing massive FPS drops due to broken pathfinding
DescriptionThere are a bunch of Giant Thripses floating in the same tile several Z-levels high for years now. The fortress only has 21 dwarves and is a 3x3 embark, but my FPS is only around 30-40 where it normally would be several hundred.

My suspicion is that the pathfinding is in some kind of infinite loop causing the FPS to die.
Additional InformationSave file: [^]

Find the thrips with the unit list - they're near the bottom of the map.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0006737confirmedToady One Flying animals (e.g. birds) stuck in mid air (prevents invasions?) 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2014-07-11 16:39 Orkel New Issue
2014-07-11 20:21 Footkerchief Relationship added duplicate of 0006737
2014-07-11 20:21 Footkerchief Status new => resolved
2014-07-11 20:21 Footkerchief Resolution open => duplicate
2014-07-11 20:21 Footkerchief Assigned To => Footkerchief

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