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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0007107||Dwarf Fortress||Dwarf Mode -- Combat||public||2014-07-11 20:20||2019-04-22 04:18|
|Priority||normal||Severity||minor||Reproducibility||unable to reproduce|
|Platform||Windows||OS||Windows 7||OS Version||Windows 7 x64|
|Target Version||Fixed in Version|
|Summary||0007107: Milita attacking berserk dwarf results in loyalty cascade|
|Description||Had a potter go berserk after unable to complete strange mood. I ordered the military to attack. < 30 seconds later a third of my fort is dead, and the rest are locked in combat.|
|Steps To Reproduce||I reloaded the save, but the potter did not enter a strange mood.|
1.) Have a dwarf go berserk from failing a mood
2.) Order militia to attack
http://dffd.bay12games.com/file.php?id=10969 [^] (0.40.24, 0009005)
|Tags||No tags attached.|
|I just had this problem. A Clothier failed a mood, went berserk, military attacks it, suddenly fights break out. I'm on 0.40.15|
|A save would be excellent for this one, even if it's a seasonal save a little ways back.|
Knight Otu (manager)
|CeaseofMorality posted a save at 0009005.|
|Wiki claims this to have been revolved in .42.XX, but needs verification.|
|I think I had this happen a couple days ago on 43.04. Dwarf failed a mood, I sent in a squad to unberserk him (via list), afterwards I get Interrupted spam and a lot of mangled dwarf bodies.|
0.44.12. As far as I can tell, the sequence went something like:
* Miner (Zan Kuletfarash) threw a tantrum and attacked a soldier (Vabok Iteberar).
* A crossbower (Fath Kolilrom) fired on the miner.
* Another soldier (Momuz Emeteshtan) attacked the crossbower.
In the save, many of the parties involved are already dead, but Momuz Emeteshtan is still alive, with the thought that she "feels vengeful when joining an existing conflict".
Checking, she is the niece of Zan Kuletfarash, so I'm not positive this is bug 0007107. But the effects are similar enough--general civil war within the military--that I strongly suspect the same code is involved: erroneous determination as to who is an enemy of whom.
Save--somewhat after the start of the incident, but hopefully still soon enough to be useful-- uploaded to http://dffd.bay12games.com/file.php?id=13924 [^] .
|I wonder if this has been fixed for melee but not crossbows somehow. Playing in 0.44.12 I had a recruit go berserk while training with a melee squad, and get chopped up without further fuss. A bit later, a chained prisoner went berserk, I stationed my whole military on them, the archers got there first and shot, and then I had a loyalty cascade.|
|2014-07-11 20:20||rhorama||New Issue|
|2014-07-11 20:26||Footkerchief||Relationship added||related to 0003259|
|2014-08-24 20:33||Footkerchief||Relationship added||has duplicate 0008142|
|2014-11-10 09:38||Frogging101||Note Added: 0030943|
|2014-11-10 09:57||Footkerchief||Assigned To||=> Footkerchief|
|2014-11-10 09:57||Footkerchief||Status||new => confirmed|
|2014-11-10 10:20||smjjames||Note Added: 0030946|
|2015-07-01 13:55||Knight Otu||Relationship added||has duplicate 0009005|
|2015-07-01 13:56||Knight Otu||Note Added: 0032831|
|2015-07-01 14:01||lethosor||Note Added: 0032832|
|2015-07-01 14:01||lethosor||Note Deleted: 0032832|
|2015-07-01 14:01||lethosor||Additional Information Updated||View Revisions|
|2016-03-09 15:15||chaosvolt||Note Added: 0034820|
|2016-07-07 17:19||Uristotle||Note Added: 0035573|
|2018-07-26 12:25||szielins||Note Added: 0038636|
|2019-04-22 04:18||Isenscream||Note Added: 0039344|
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