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IDProjectCategoryView StatusDate SubmittedLast Update
0007274Dwarf FortressDwarf Mode -- Jobs, Designationspublic2014-07-14 06:542018-01-15 15:12
Assigned ToLoci 
PrioritynormalSeveritymajorReproducibilityunable to reproduce
PlatformOSOS Version
Product Version0.40.03 
Target VersionFixed in Version0.40.07 
Summary0007274: Woodcutter stuck in place trying to "Fell Tree"
DescriptionI designated one "bayberry tree" to be cut down, my woodcutter dwarf got stuck in place. If I 'v'iew him it says his job is "Fell Tree". There is no tree around him. If I cancel the designation he will stay stuck in place with the same job "Fell Tree". He is already drowsy and thirsty and i cannot get him to move.
Additional Information [^]
Tags0.40.05, designation, Fortress Mode, Save Included, stuck, tree, woodcutting
Attached Files

- Relationships
related to 0007825resolvedToady One Miner frozen on "dig channel" job 
related to 0007876resolvedToady One Dwarves do not go around constructed walls that were built in their path 

-  Notes
King55 (reporter)
2014-07-14 07:11

Sorry, forgot to add that i am in a windows 7 PC
King55 (reporter)
2014-07-14 16:13

I found out the dwarf was trying to cut a pecan tree in another z level, instead of the bayberry one. If i cancel the designation on this one he comes back to normal, however I believe it wasn't intended behavior for the dwarf to stop moving until i canceled the designation.
Snake1771 (reporter)
2014-07-27 17:56

I would like to add to this.
Had a woodcutter stuck on "fell tree" the tree in question i believe was destroyed by my miners. Woodcutter ignored his own thirst and hunger completely. However. after reading this bug report i tried removing all designations and it brought him out of living statue mode.
Roomghost (reporter)
2014-07-27 19:34

Also experienced this
Kanddak (reporter)
2014-07-28 14:11

Can confirm still present in 0.40.05, on a Mac. I have twice found woodcutters frozen with "fell tree" jobs, getting hungry and thirsty. Both times, the dwarf was found in a strange location he'd normally have no reason to go to.
Here is a save file: [^]
lethosor (manager)
2014-08-03 20:25

Was the dwarf's path blocked by anything (e.g. a bridge)? If so, this may be 0006842.
Kanddak (reporter)
2014-08-04 06:34

I don't think so but can't rule it out completely; there was some ongoing construction in my case, but I don't think any of it was along a traffic route that the woodcutter might have planned to take.
Loci (manager)
2018-01-15 14:54

v0.44.04: in both saves the stuck dwarves immediately went to take care of their needs and the designated trees were (eventually) chopped down successfully. This issue was probably fixed along with the other "stuck dwarf" problems back in v0.40.07.

- Issue History
Date Modified Username Field Change
2014-07-14 06:54 King55 New Issue
2014-07-14 07:01 King55 Tag Attached: Fortress Mode
2014-07-14 07:01 King55 Tag Attached: designation
2014-07-14 07:02 King55 Tag Attached: stuck
2014-07-14 07:02 King55 Tag Attached: woodcutting
2014-07-14 07:03 King55 Tag Attached: tree
2014-07-14 07:11 King55 Note Added: 0026316
2014-07-14 16:13 King55 Note Added: 0026381
2014-07-27 17:56 Snake1771 Note Added: 0027738
2014-07-27 19:34 Roomghost Note Added: 0027741
2014-07-28 14:11 Kanddak Note Added: 0027806
2014-07-28 14:12 Kanddak Tag Attached: Save Included
2014-07-28 14:14 Kanddak Issue Monitored: Kanddak
2014-07-28 14:42 Kanddak Tag Attached: 0.40.05
2014-08-03 20:24 lethosor Relationship added related to 0007825
2014-08-03 20:25 lethosor Note Added: 0028256
2014-08-03 20:25 lethosor Issue Monitored: lethosor
2014-08-04 06:34 Kanddak Note Added: 0028266
2014-08-06 16:01 Footkerchief Relationship added related to 0007876
2018-01-15 14:54 Loci Note Added: 0037626
2018-01-15 14:54 Loci Status new => resolved
2018-01-15 14:54 Loci Resolution open => fixed
2018-01-15 14:54 Loci Assigned To => Loci
2018-01-15 15:12 lethosor Fixed in Version => 0.40.07

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