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IDProjectCategoryView StatusDate SubmittedLast Update
0007360Dwarf FortressDwarf Mode -- Combatpublic2014-07-15 18:192014-09-05 04:34
ReporterWaladil 
Assigned ToToady One 
PriorityhighSeveritymajorReproducibilitysometimes
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version0.40.03 
Target VersionFixed in Version0.40.11 
Summary0007360: Combat horror and cowardice too common
DescriptionCombatants are much too prone to recoiling in horror. Take for example this goblin siege group:
http://i.imgur.com/sW7M7VB.png?2 [^]

That was the only actual combat thus far. Aside from that, a goblin recruit swung at but missed one of my dogs.

Three goblins fled after that, with absolutely no damage to them or any of their friends.

Suggestions:
1.) All creatures in a military force should have suppressed horror reflexes -- they'll still be able to be emotionally disturbed, but it would take a lot more than it would to scare a civilian (Seeing 10 friends die rather than one corpse).
2.) Wounded/dead hostiles don't cause horror to military forces ever. Wounded/dead hostiles also cause dramatically reduced horror to civilians (the only times civilians should be disturbed by hostile corpses is if there's A LOT of them or if the civilian in question is a complete pacifist).
Additional InformationUploaded save here:
http://dffd.wimbli.com/file.php?id=9000 [^]
Goblins should siege the fortress very quickly at the start of the season.
TagsNo tags attached.
Attached Files

- Relationships
related to 0006547resolvedToady One Wolves passive in adventure mode. 

-  Notes
(0028029)
Nevenrial (reporter)
2014-07-31 07:27

Fun fact... If a dwarf or creature dies on the path that traders use, they often times become horrified and drop everything they are carrying, leaving you free loot.
(0028033)
Rafal99 (reporter)
2014-07-31 08:25

Nevenrial: The issue you mention is bug 0007185.
(0029722)
Toady One (administrator)
2014-08-27 13:57

These reactions are much less frequent now, although there should still be some balance/nuance especially as it relates to people in/used to combat.

- Issue History
Date Modified Username Field Change
2014-07-15 18:19 Waladil New Issue
2014-07-29 21:48 Footkerchief Relationship added related to 0006547
2014-07-31 07:27 Nevenrial Note Added: 0028029
2014-07-31 08:25 Rafal99 Note Added: 0028033
2014-07-31 09:08 Nevenrial Issue Monitored: Nevenrial
2014-08-27 13:57 Toady One Note Added: 0029722
2014-08-27 13:57 Toady One Status new => resolved
2014-08-27 13:57 Toady One Resolution open => fixed
2014-08-27 13:57 Toady One Assigned To => Toady One
2014-08-27 15:03 lethosor Fixed in Version => Next Version
2014-09-05 04:34 Nevenrial Issue End Monitor: Nevenrial


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