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IDProjectCategoryView StatusDate SubmittedLast Update
0007723Dwarf FortressDwarf Mode -- Moodspublic2014-07-29 19:392014-07-29 20:08
ReporterDensor 
Assigned ToFootkerchief 
PrioritylowSeverityminorReproducibilityhave not tried
StatusresolvedResolutionduplicate 
PlatformOSOS Version
Product Version0.40.05 
Target VersionFixed in Version 
Summary0007723: Bones teleport to workshop claimed by moody dwarf
DescriptionI had a dwarf claim a craftsdwarf workshop and ask for bones, rough gems, and cut gems. I had no bones at the time, but quickly set up a butcher and killed a donkey. I wasn't paying full attention to the moody dwarf, since I also had no cut gems and was working on that. However, the dwarf need two more stacks of bones before he decided to grab some gems.

I was following the moody dwarf when the third animal was slaughtered. The dwarf immediately left the workshop to get gems, without stopping by the butcher to get the bones. I thought it was odd, so I checked to see if he had actually gotten the bones, and there were 3 stacks of bones in the workshop.
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0006970resolvedToady One Strange mood items are teleported into the workshop 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2014-07-29 19:39 Densor New Issue
2014-07-29 20:08 Footkerchief Relationship added duplicate of 0006970
2014-07-29 20:08 Footkerchief Status new => resolved
2014-07-29 20:08 Footkerchief Resolution open => duplicate
2014-07-29 20:08 Footkerchief Assigned To => Footkerchief


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