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IDProjectCategoryView StatusDate SubmittedLast Update
0007812Dwarf FortressDwarf Mode -- Reclaimpublic2014-08-03 04:302014-10-08 13:12
Reporternanite 
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusnewResolutionopen 
PlatformOSLinuxOS Version
Product Version0.40.05 
Target VersionFixed in Version 
Summary0007812: Reclaim of autogenerated dwarven ruins - strange above-surface structure properties
DescriptionOut of curiosity, I tried to reclaim one of the DF-generated fortresses. Very impressive, though a few too many forges (150 of them!). Anyway, the fortress contains a large above-ground block structure, 46x46, with some curious properties:

First, it has a roof made of soil floor, not strange in itself however this floor is elevated above the surrounding landscale so it would be impossible to make manually.

The most strange thing, though is the lighting. You'd expect everything below the soil floor to be "Inside Dark Subterranean", however most is "Inside Light Above Ground". What's even more weird though is that one patch of internal soil floor, next to the entrance, is in the impossible state "Inside Dark Above Ground"!

The "Inside Dark Above Ground" soil has strange properties: cavern fungus will not grow there, but neither will above-ground vegetation. So it remains loamy sand for all time. If I make a farm there, then it gives me the option to plant above ground crops rather than subterranean crops.
Steps To ReproduceCreate world, start in fortress mode, reclaim a ruin.
TagsNo tags attached.
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-  Notes
(0030579)
Daigar (reporter)
2014-10-08 12:58

Can confirm this still exists in 40.13.

The soil is caused by stockpiles. You can try making some by creating a new fortress, placing some stockpiles on soil, then abandoning and reclaiming the fort. All places where stockpiles were previously will be converted to above ground with a unified soil floor that no natural plants will grow on. It seems to be one soil type per area, in my case I got floors made of black sand when there was no sand in the biome when the original fort was created.
(0030580)
smjjames (reporter)
2014-10-08 13:12

Not an exact duplicate of 0006955 since the inside/outside strangeness is reported there as well.

Also, were talking about dwarves here, having 150 forges would be perfectly normal.

@dalgar; why the heck would there be stockpiles on a roof with no access? Also, I've occasionally seen those roofs with two soil types.

- Issue History
Date Modified Username Field Change
2014-08-03 04:30 nanite New Issue
2014-10-08 12:58 Daigar Note Added: 0030579
2014-10-08 13:12 smjjames Note Added: 0030580


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