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IDProjectCategoryView StatusDate SubmittedLast Update
0008111Dwarf FortressAdventure Mode -- Character Creationpublic2014-08-21 15:322014-08-23 13:04
Assigned ToToady One 
PlatformPCOSWindowsOS Version8
Product Version0.40.09 
Target VersionFixed in Version0.40.10 
Summary0008111: Trying to start as an adventurer at a player fortress crashes the game
DescriptionThere isn't much more to be said.
Steps To ReproduceMake a player fortress, retire it, and then try to start there as an adventurer without crashing the game (go back and forth between the "locally important" and "peasant" options til you see your fortress named in the description). It'll crash the game.
Additional InformationCan upload a save if necessary.
TagsNo tags attached.
Attached Files

- Relationships
related to 0007451resolvedToady One Crash/freeze when reclaiming fort and unretiring adventurer 

-  Notes
Talvieno (reporter)
2014-08-21 15:33

Severity should be "crash", but I accidentally set it to "major" - could I get that fixed?
Footkerchief (manager)
2014-08-21 15:40

Yeah, the save would be helpful.
Talvieno (reporter)
2014-08-21 19:14
edited on: 2014-08-21 20:21

Save is here. [^]

There are two dwarven civs - start with a dwarf in the one that doesn't look like it's wiped out. Then, when you're choosing which fortress to start in, choose "Gearedsquare".

still need it changed to "crash", though.

Talvieno (reporter)
2014-08-22 11:28

As it turns out, this is a duplicate of 0006915, which apparently hasn't been fixed yet.
Kanddak (reporter)
2014-08-22 14:46
edited on: 2014-08-22 14:47

I can confirm that DF also crashes for me when following Talvieno's instructions in the provided save.
I haven't reproduced this independently; I've been able to start adventurers in my own retired fortresses without crashing. However, at 0008122 I discuss a save that crashes on loading, after I saved an adventurer at a retired fort.

Toady One (administrator)
2014-08-23 13:04

I couldn't even get through the calendar at first -- there was a crash there for me caused by refugee rumors. Then there was the adventurer crash, caused by having an army without a goal at the fortress. I eventually got the thing working.

- Issue History
Date Modified Username Field Change
2014-08-21 15:32 Talvieno New Issue
2014-08-21 15:33 Talvieno Note Added: 0029458
2014-08-21 15:39 Footkerchief Relationship added related to 0007451
2014-08-21 15:40 Footkerchief Note Added: 0029460
2014-08-21 15:40 Footkerchief Assigned To => Footkerchief
2014-08-21 15:40 Footkerchief Status new => needs feedback
2014-08-21 19:14 Talvieno Note Added: 0029466
2014-08-21 19:14 Talvieno Status needs feedback => assigned
2014-08-21 20:21 Talvieno Note Edited: 0029466 View Revisions
2014-08-22 11:28 Talvieno Note Added: 0029494
2014-08-22 14:46 Kanddak Note Added: 0029512
2014-08-22 14:47 Kanddak Note Edited: 0029512 View Revisions
2014-08-22 15:51 Footkerchief Status assigned => confirmed
2014-08-23 13:04 Toady One Note Added: 0029533
2014-08-23 13:04 Toady One Status confirmed => resolved
2014-08-23 13:04 Toady One Fixed in Version => Next Version
2014-08-23 13:04 Toady One Resolution open => fixed
2014-08-23 13:04 Toady One Assigned To Footkerchief => Toady One

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