|Anonymous | Login | Signup for a new account||2018-08-17 00:59 PDT|
|Main | My View | View Issues | Change Log | Roadmap|
|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0008548||Dwarf Fortress||Adventure Mode -- Town||public||2014-11-14 08:29||2014-11-18 14:25|
|Assigned To||Toady One|
|Target Version||Fixed in Version||0.40.17|
|Summary||0008548: Crash when moving in town|
|Description||Unidentified crash when moving in town.|
|Steps To Reproduce||Move in any direction for a few paces to reproduce crash.|
|Additional Information||http://dffd.wimbli.com/file.php?id=10068 [^]|
|Tags||No tags attached.|
edited on: 2014-11-14 12:42
I'm not home ATM so I can't check the save, but the vague description sounds exactly like 0008290
Edit: though ill have to grab the 40.16 version, but that's not an issue
edited on: 2014-11-14 14:24
Okay, I checked out the save and it's exactly the same behavior as in 0008290, that is, a repeatable crash in town with unknown cause (though I suspect army related), the time to crash is variable, and happens anywhere in town. While the town itself isn't conquered or abandoned, I've posted a save in that report of a town which isn't conquered or abandoned (NEARLY abandoned though), but displays the same crash behavior.
So, I'd call this a duplicate of 0008290.
|This wasn't actually caused by going near the keep- moving in any direction caused it. It seems to occur at any location inside the town.|
|Yeah, that's actually what I thought initially over in my bug report (0008290), but further testing showed that it happened anywhere, not just near the keep.|
edited on: 2014-11-17 10:06
No idea whether I should continue posting my own uploads in my crash report (0008290) or do it here, anyway, here's one from 40.16
It's a tiny town, so everything is near the keep, it also has loads of goblin outcasts and human outcasts.
http://dffd.wimbli.com/file.php?id=10083 [^] Move pretty much any direction and it'll crash.
Also to note, this town doesn't crash at night. I also gave cats the [IMMOBILE] tag to stop them from causing lag due to the pathfinding, so don't worry about the cats not moving.
Toady One (administrator)
edited on: 2014-11-18 14:25
Yeah, checked the save, and this is the same as 0008290. There was an issue with market banter.
|2014-11-14 08:29||Buttery_Mess||New Issue|
|2014-11-14 12:41||smjjames||Note Added: 0030984|
|2014-11-14 12:42||smjjames||Note Edited: 0030984||View Revisions|
|2014-11-14 14:22||smjjames||Note Added: 0030992|
|2014-11-14 14:24||smjjames||Note Edited: 0030992||View Revisions|
|2014-11-14 15:06||Buttery_Mess||Note Added: 0030993|
|2014-11-14 15:18||smjjames||Note Added: 0030994|
|2014-11-15 08:14||Footkerchief||Relationship added||related to 0008290|
|2014-11-17 09:57||smjjames||Note Added: 0031034|
|2014-11-17 10:00||smjjames||Note Edited: 0031034||View Revisions|
|2014-11-17 10:05||smjjames||Note Edited: 0031034||View Revisions|
|2014-11-17 10:06||smjjames||Note Edited: 0031034||View Revisions|
|2014-11-18 14:25||Toady One||Note Added: 0031066|
|2014-11-18 14:25||Toady One||Status||new => resolved|
|2014-11-18 14:25||Toady One||Fixed in Version||=> Next Version|
|2014-11-18 14:25||Toady One||Resolution||open => fixed|
|2014-11-18 14:25||Toady One||Assigned To||=> Toady One|
|2014-11-18 14:25||Toady One||Note Edited: 0031066||View Revisions|
|Copyright © 2000 - 2010 MantisBT Group|