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IDProjectCategoryView StatusDate SubmittedLast Update
0009148Dwarf FortressDwarf Mode -- Immigrationpublic2015-12-02 00:492015-12-03 14:36
ReporterLord.Nagash 
Assigned ToToady One 
PrioritynormalSeveritycrashReproducibilityalways
StatusresolvedResolutionfixed 
PlatformWindowsOSWindows 7OS Version
Product Version0.42.01 
Target VersionFixed in Version0.42.02 
Summary0009148: Crash always occuring after immigrant wave
DescriptionI have a save that so far crashes every time, a few days from where the save is. It is after an immigrant wave, although that may not be the cause.

I played through the month beforehand several times before making this save, so doing things differently/getting different immigrants doesn't seem to stop the crash.
Steps To ReproduceLoad save file (http://dffd.bay12games.com/file.php?id=11316 [^]) and let several days pass
TagsNo tags attached.
Attached Files

- Relationships
has duplicate 0009186resolvedToady One Crash upon migrants joining 
has duplicate 0009168resolvedDwarfu Crash after migrant wave 
has duplicate 0009169resolvedDwarfu Consistent crash in this save shortly after unpausing (end-of-month?) 
has duplicate 0009214resolvedDwarfu Crash during migrant wave. 
has duplicate 0009164resolvedlethosor Possibly book related crash (consistent) 

-  Notes
(0033249)
romeofalling (reporter)
2015-12-02 01:25
edited on: 2015-12-02 01:25

I seem to be having a similar problem. Game always crashes on 7-27/7-28.

File uploaded: http://dffd.bay12games.com/file.php?id=11317 [^]

Bug consistently reproduces, running df_osx vr 0.40.24 via the MacNewbPack.

(0033254)
fricy (reporter)
2015-12-02 05:06

@romeofalling: Your save is a duplicate of 0008719. The crash happens when your expedition leader builds the roof over your depo, which overlaps with a persimmon twig. Cut down the tree south of your depo and you should be good to go.
(0033255)
bearskie (reporter)
2015-12-02 06:03

I have this too. Pretty sure it's not the floor-over-tree bug.

Save: http://dffd.bay12games.com/file.php?id=11321 [^]

The game crashes exactly when the migrants settle in (ie lose their blinking X's).
(0033298)
Orkel (reporter)
2015-12-02 14:44

Also getting this in my save which is in the middle of a migrant wave. Let it run for 1-2 minutes and the migrants "settle in", causing it to crash.
http://dffd.bay12games.com/file.php?id=11339 [^]
(0033348)
maqertas (reporter)
2015-12-03 12:20

Getting this as well, game crashes after less than a minute during a migrant wave: http://dffd.bay12games.com/file.php?id=11352 [^]
(0033351)
thvaz (reporter)
2015-12-03 12:44

I got this too, the game would always crash few moments after a immigrant wave. I got around it saving the game before it crashed.
(0033354)
Toady One (administrator)
2015-12-03 14:36

There was a bug with children socializing that seems to account for the ones I've checked here, so hopefully those are all handled.

- Issue History
Date Modified Username Field Change
2015-12-02 00:49 Lord.Nagash New Issue
2015-12-02 01:25 romeofalling Note Added: 0033249
2015-12-02 01:25 romeofalling Note Edited: 0033249 View Revisions
2015-12-02 05:06 fricy Note Added: 0033254
2015-12-02 06:03 bearskie Note Added: 0033255
2015-12-02 14:44 Orkel Note Added: 0033298
2015-12-03 12:20 maqertas Note Added: 0033348
2015-12-03 12:44 thvaz Note Added: 0033351
2015-12-03 14:36 Toady One Note Added: 0033354
2015-12-03 14:36 Toady One Status new => resolved
2015-12-03 14:36 Toady One Fixed in Version => Next Version
2015-12-03 14:36 Toady One Resolution open => fixed
2015-12-03 14:36 Toady One Assigned To => Toady One
2015-12-03 14:45 Toady One Relationship added has duplicate 0009186
2015-12-04 20:15 Dwarfu Relationship added has duplicate 0009168
2015-12-04 20:16 Dwarfu Relationship added has duplicate 0009169
2015-12-04 20:17 Dwarfu Relationship added has duplicate 0009214
2015-12-05 16:59 lethosor Relationship added has duplicate 0009164
2015-12-05 16:59 lethosor Issue Monitored: BenLubar


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