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IDProjectCategoryView StatusDate SubmittedLast Update
0009202Dwarf FortressUndeathpublic2015-12-03 21:572017-10-31 02:55
Reporterfalcc 
Assigned To 
PrioritynormalSeverityminorReproducibilityunable to reproduce
StatusnewResolutionopen 
PlatformOSWindowsOS Version7
Product Version0.42.01 
Target VersionFixed in Version 
Summary0009202: Single uninjured zombie attacked fort, immediately left
DescriptionI got an alert "The dead walk. Hide while you still can!" Sent my civilians running for the fort, and looked for the invasion. A single elf zombie had arrived, completely whole with no injuries, and when I ticked time forward once it left again. I'm also fairly sure I'm not near a necromancer tower to begin with.
TagsNo tags attached.
Attached Files

- Relationships
related to 0009236new Seige either lock at edge of screen or flees immediately 

-  Notes
(0033507)
Detros (manager)
2015-12-06 09:00

Can you upload your save (zipped region folder) of this fort to http://dffd.wimbli.com/? [^] Ideally just before the invasion but even after that may be helpful, even just to check your surroundings for necrotowers.
(0033686)
UberNube (reporter)
2015-12-09 13:15

I have also observed this, although my fort is in range of two necromancer towers and I have had normal undead sieges too. I'll try to get a save next time it happens.
(0036829)
Nagidal (reporter)
2017-10-31 02:55

Here is two 43.05 ascii savegames just three days before the Siege announcement, both showing a siege enter and leave the map immediately, with a minimal difference: http://dffd.bay12games.com/file.php?id=13153 [^]

- Issue History
Date Modified Username Field Change
2015-12-03 21:57 falcc New Issue
2015-12-06 09:00 Detros Note Added: 0033507
2015-12-09 13:15 UberNube Note Added: 0033686
2017-03-20 16:25 Detros Relationship added related to 0009236
2017-10-31 02:55 Nagidal Note Added: 0036829


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